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Spider-Man 2 Dev Addresses Game Cost Vs Length Debate

Spider-Man 2 was released on Friday, and developer Insomniac has stated the game will average around 15 hours for players sticking solely to the main storyline, however, that playtime would more than double if players decide to explore everything that the game has to offer.

As you may expect, this has caused the age-old debate of “game cost vs length” to rear its ugly head once again. Bryan Intihar, the creative director of Spider-Man 2, has now cast his own thoughts on the ongoing debate in a recent interview with BBC Newsbeat.

Intihar highlighted that the studio is focused on making the game as good as it can be, which certainly seems to have paid off. Spider-Man 2 currently sits at a mighty 90/100 based on critic reviews, earning it universal acclaim and the Metacritic Must Play badge.

Despite how fast you may be zipping through Spider-Man 2, Insomniac will continue to deliver more content to Spider-Man 2, including a New Game+ mode, which the studio hopes to be added before the end of 2023.

“For us, it really comes down to the experience we want to deliver with the quality we want to hit. Obviously, there’s a certain level of, ‘hey, someone’s going to spend this much money on a game,’ so we want to give them the experience that’s worth it. Our job is to make sure that you feel no matter how long it is, it’s worth that money, it’s worth that investment.”

What do you think? Does a game’s length actually matter or is it the quality of the experience? Let us know below!

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