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PlayStation 4 Lifetime Sales Top 79 Million

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Sony has released its earnings report for Quarter 4 of fiscal year 2017, which ended on March 31, 2018. The platform generated another 2.5 million in sales for the quarter, pushing its total number over 79 million, or about what the PS3 sold during its entire life cycle.

According to a report by  Gamespot, “Sales for Sony‘s Game & Network Services division increased 18% to 1,943.8 billion yen for the quarter. The company attributed this in large part to an increase in PS4 software sales, which were up to 52 million units from 50.6 million during the same period last year. That included a major uptick in digital sales, as 43% of games sold were digital, as compared with 37% the year prior. For the full year, 32% of full games were sold digitally.”

With at least another year or two in the current generation, there’s a distinct possibility that the PS4 could eventually dethrone the mighty PS2 in all-time sales.

Are you happy with your PS4? We are!

PS4 Trouncing Xbox One In GameSpot’s Allegiance Twitter Poll

Oh man, that's not even funny.

…okay, so it's a little funny.

GameSpot has posted up a huge Twitter battle that pits the PlayStation 4 against the freshly revealed Xbox One. Tweet your allegiance now! We did. 🙂

At the time of this story's posting, the PS4 held a ridiculously commanding 88% to 12% lead. That's a little shocking, despite the fact that Microsoft's unveiling yesterday didn't seem to go very well. You had to think that a bunch of Xbox fanatics out there automatically love everything Microsoft does. But clearly, the number of blind, biased fanatics aren't anywhere near as high as one might think.

Of course, we really need to see and hear a lot more for both systems before we can make accurate comparisons. On top of which, Microsoft is laboring in the wake of a poor opening performance and they've got plenty of time to remedy the situation. Still, if I was Sony, I'd look to capitalize somehow… I know! Announce Uncharted 4 as a PS4 launch title.

Game, set, match.

Gerstmann: I Was Fired Because I Wouldn’t Play Ball

Where do you go to get your reliable reviews?

We're sure you remember the fiasco: Jeff Gerstmann leaving GameSpot under suspicious circumstances after posting a less-than-favorable Kane & Lynch review, a game that received a lot of advertising and promotion at GameSpot's website.

After he left, there was quite the exodus, as a number of GameSpot employees left. The general consensus was that Gerstmann had been fired for not playing ball; i.e., the site was given a lot of advertising revenue for Kane & Lynch , and the publisher expected a good review in return. Leaked information from other former staffers pseudo-confirmed this, although Gerstmann has never spoken about it since leaving and forming Giant Bomb.

That has all changed now, though: In an interview with GameSpot's John Davison , Gerstmann confirmed why he was fired. He said he was called into a room by CBS management (who owns GameSpot), and they told him he was terminated because apparently, he "couldn't be trusted" as the editorial director. Evidently, this decision came about specifically due to his Kane & Lynch review. Gerstmann also gave the example of how Sony threatened to pull ad money if Ratchet & Clank Future: Tools of Destruction earned anything less than a perfect score. GameSpot gave it a 7.5, but we didn't hear anything after that.

Bottom line? Websites are businesses. Especially big websites. They're free to read so their only revenue comes from ads, and big-money ads can often come from game publishers…who just might expect a little something in return besides the advertising space. It's a tough world.