Ever wonder what Metal Gear Solid would look like as a FPS?
Well, Konami will probably never indulge you, but one ambitious gamer has given a first-person view to Metal Gear Solid V: Ground Zeroes .
As found by Eurogamer , modder "Pao" has created quite the new experience. YouTuber BenBlatcher has some comments about it, too:
"Not being able to see what's round corners makes things much more tense, and you've gotta be really careful and try and get a good view on things beforehand. You've got to rely on your senses a lot more, and it's obvious I wasn't [For example not hearing a truck coming at one point.]"
There are a few problems, of course, but otherwise, it's a pretty cool presentation. Would you like to play MGS this way? Did the new first-person viewpoint in Grand Theft Auto V convince you?
Related Game(s): Metal Gear Solid V: The Phantom Pain
I prefer 3rd person over 1st person on just about every game (given the choice).
That's just my opinion though. I know a lot of people like 1st person, hence why GTA 5 implemented it on the new consoles.
FP is not as good as TP.You cannot even use stealth effectively in FP or CQC.Plus seeing the character is a much better experience as it makes the game stand out.
On the flipside, you could say FP is a more realistic simulation and more challenging.
The previous MGSs had FP views for certain weapons and segments so I wouldn't be surprised if it appeared to some extent in TPP.
The thing is games are not simulation and it would need VR to simulate real combat.I find FPS easy since everything is limited.
I prefer to see my character when playing. I can feel more immersion then. Also GTA5 I played TP only. You can always swicth to FP while shooting, can you not?
i'm thinking that for a traditionally TPS style game i'm not sure how this is gunna go over
happy gaming