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Okay, Dishonored Needs To Sell More Over The Holidays

I suppose about a half-million sales isn't bad for a new IP, but Dishonored deserves a much higher number.

In the past, high critical praise – which is precisely what the masterpiece from Arkane Studios received – has managed to push sales numbers higher and higher over an extended period of time. It's not necessarily like a hotly anticipated, easily recognized franchise title, which hits huge right out of the gate because a great many just don't care about reviews. New IPs depend much more heavily on scores and general acclaim, so I'm hoping that such good word of mouth allows Dishonored to have a great holiday season.

It's a little strange that it hasn't sold more, though. On the one hand, you have to almost expect it from an industry that has become increasingly reliant on big-name franchises. On the other hand, the game was relatively well promoted, it was the topic of many discussions in forums and on message boards, and it was frequently featured in major headlines throughout most of 2012. I suppose the fact that it launched only one week after Resident Evil 6 might have hurt it; RE6 is one of those games that was destined to sell regardless of review scores, and so it did. So maybe Dishonored got pushed aside, especially if some savvy gamers were saving their money for the fall blitz.

I just hope Dishonored at least hits a million at some point. It would be quite unjust if it didn't.

Related Game(s): Dishonored

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