Both ICO and Shadow of the Colossus will be released in high-definition format for the PlayStation 3 next year. If you weren't already aware, both are very highly revered amongst gamers and industry professionals.
In fact, just listen to Fable guru Peter Molyneux's comments on Team ICO's first masterpiece. He was talking to Eurogamer in a feature dedicated to games that really made an impression on the most talented developers. Also included in the piece were guys like Ninja Theory's Tameem Antoniades, who paid tribute to Half-Life (and rightfully so). But here are Molyneux's comments concerning ICO :
"You go back to that title and have a look at it – there were no icons on screen to speak of, the story was told in such an amazing way, it was told without language, it was incredibly iconic, the environment still is one of the most mystical, enchanting environments ever made, its gameplay with the hand-holding mechanic was brilliant.
It broke every rule of gaming when you think it didn’t have tangible foes, it only introduced the baddie very late on, mystery was part of its mechanic, it didn’t have real power-ups or anything. It was genius and it still remains a work of genius.
If I made something like ICO, I’d be very happy to die."
Couldn't have said it better ourselves. Well, that first bit, anyway; we're not game makers. If you never got a chance to play ICO on the PS2 – or Shadow of the Colossus , for that matter – you absolutely must pick up the high-def remakes that will come out on Blu-Ray disc in 2011. It's a rule. A law. Just do it.
Related Game(s): ICO