Provided you have the requisite patience, the idea that Beyond Good & Evil 2 is still in the works should come as good news.
Not long after Ubisoft confirmed that the highly anticipated sequel remains in development, Michel Ancel spoke more about it in a French Crisy.fr video (info translated by Eurogamer ), where he says the game "will take time" and he apologizes and asks everyone to "have patience." He went on to say the team is currently experimenting with "new development practices and tools" and they want to keep the staff small to preserve the project's "artistic spirit."
"On this game, we're keeping the team small, to preserve creativity and so the game doesn't become a commercial product, so that is has soul. It takes a bit longer, but we're very keen to use this system with this game, because it's an ambitious game and we want to create something exceptional."
It's interesting to note that Ancel said the tools and techniques they're using "were getting close to those used in cinema by the animators at Peter Jackson's effects house, WETA Digital." Ancel added that he was inspired by working with Jackson and WETA on the game adaptation of "King Kong." Ancel finished:
"But we don't want to go too fast, and that's a shame it's true, because the project is taking a long time to come out…but we want this project to be truly exceptional. [Beyond Good & Evil 2] hasn't been abandoned, it's an ongoing project, and we hope to do it in this way using these tools, that's to say making a 3D game with very few people."
So don't you worry; it's coming. Just have patience, BG&E fans.