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Devs Working To Fix Lengthy Load Times In Bayonetta PS3

Perhaps having to wait until next year for Bayonetta is a blessing in disguise for PlayStation 3 owners.

Not only has Sega America said they'd use this time to try to erase the frame rate issues, but now we learn that Platinum Games is also working (on all region's versions) to try to decrease the significant load times. The PS3 version suffers from lengthy load times apparently and according to a reply from the devs over at their official forums , the problem has been recognized and is being addressed. Furthermore, if you scroll down a bit, you'll see another reply from a Sega representative, which reads:

"I can, in fact speak on their behalf in saying that a patch to correct this is under consideration through development to address the matter of the overwhelming load times with Bayonetta. Something I cannot address directly is when this will occur however I will be tracking this directly on all sides (the Japanese, North American and European versions) as to ensure that we know exactly the status of each one."

When a game comes out that is plagued by various technical issues, everyone gets a little annoyed. But North American gamers won't even know about these issues (provided they didn't import) so when January 5 rolls around, we may have a seriously spruced up version of Bayonetta . And if that happens, maybe the 38/40 Famitsu awarded the Japanese version might be considered too low…

Related Game(s): Bayonetta

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