Well, good luck with that.
Japanese developers have been trying for years to create games that appeal to a wider audience. But it's difficult to picture franchises like Guilty Gear catering to anybody but the extremely niche hardcore fighting aficionado.
That won't stop developer Arc System Works from trying, though. The team that's currently working on Guilty Gear Xrd -SIGN- has a goal for their new project: They want to give the acclaimed series a "fresh start" (via Event Hubs ). Series creator Daisuke Ishiwatari didn't explain exactly how they'd go about accomplishing that goal, but I wish him luck. Since the debut of the franchise back in 1998, nobody would ever label Guilty Gear "accessible."
And in the eyes of most die-hard fighting fanatics, it should continue to cater to that niche group. None of this "attracting as many people as possible" BS, right? But if they're going to do it, I say the first step would be to not give your games titles like "Guilty Gear Xrd -SIGN-".