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IO Interactive Staff Halved, But Fans Can Expect A New Hitman

We never like to hear about studios affected by lay-offs, especially when those teams have a ton of talent.

As reported by GamesIndustry International , Hitman: Absolution developer IO Interactive has been forced to halve its staff, and they've also axed "multiple projects."

This was part of "significant changes" to the company's business strategy. However, Hitman fans shouldn't despair; a Square Enix representative confirmed that the revamped team will definitely focus on a new AAA installment in the future:

"The studio will focus resolutely on the future vision for the Hitman franchise and is in pre-production on a new AAA Hitman project. However, we have taken the difficult decision to cancel other studio projects and initiatives at IO and reduce the workforce in this studio, which will impact almost half of the employees currently at IO, as we make internal adjustments to face the challenges of today's market."

Square Enix says they're "extremely grateful" for all the work IO has done and if it's possible, they will attempt to find work for the affected staff. If there are internal or external positions available elsewhere, these guys should get first dibs (hopefully). You know, Absolution was a damn good game ; play it if you haven't already.

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city96
city96
11 years ago

This is disappointing to hear. Especially since I bought Tomb Raider, Sleeping Dogs and Hitman.

Square are in a weird situation. They need something to help them, the next gen projects look good.

I honestly thought the three games I listed above sold well enough for them to bank sequels and maybe even expansions. Laying off half the team? That is almost as bad as when I heard Liverpool Studios (Wipeout devs) being closed.
🙁

Mogreen
Mogreen
11 years ago

Not IO, guess it's finally time for me to give up hope on Freedom Fighters 2

___________
___________
11 years ago

always knew $E buying out eidos would destroy them, just not in this way though.
50 bucks says this is happening because they set outlandish sales targets for hitman, just like they did sleeping dogs and tomb raider, and since it did not reach those ridiculous targets there cutting down on spending.
when will $E learn not every game sells like COD?
in fact maybe 2 games a year sell that well!

DrRockso87
DrRockso87
11 years ago

Wait, isn't Square-Enix Montreal working on a Hitman game as well?!

Oh God, PLEASE don't make this series annual like Madden Creed of Duty!


Last edited by DrRockso87 on 6/18/2013 11:14:08 AM

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