There are a lot of games that have a chance at winning awards in 2011 and unfortunately, Deus Ex: Human Revolution might not win many.
But there's are reasons for that. It didn't set a new bar in terms of graphics, it didn't blow people away with some sort of vast technical achievement, and it had a few problems that were well-documented (i.e., the issue with the boss fights).
But above all else, Deus Ex was an excellent game the whole way 'round. It was solid throughout and one of the most entertaining and addictive role-playing experiences of the generation. The story wasn't too bad (the pacing was damn good, in fact), the gameplay was smooth and accessible, and above all else, this game stayed true to the franchise. It was exactly what fans of the series wanted; it felt like Deus Ex and played like Deus Ex , and in a generation where so many franchises have changed, this was much appreciated.
But because it doesn't have one particular element that leaps off the screen, it's in imminent danger of being forgotten. And that's too bad, because this is one project with Square Enix's name on it (yes, we know they didn't develop it) that came out nicely, and for the most part, gamers applauded the product. So in looking back at 2011, don't forget one title that did exactly what it was supposed to do.
Related Game(s): Deus Ex: Human Revolution