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inFamous: Second Son Preview

Scheduled release date:
February 2014
Publisher:
SCEA
Developer:
Sucker Punch
Number Of Players:
1
Genre:
Action
Release Date:
March 21, 2014


inFamous is one of the best new IPs of the current generation, in my honest opinion. The combination of fast-paced superhero-esque action and open-world exploration is highly enjoyable; running around the city with such awesome power just never gets old. In the upcoming sequel, which will launch on the PlayStation 4 in February, we’ll visit the city of Seattle and you know, I get this feeling that the Space Needle could be in imminent danger. New protagonist Delsin Rowe exists in a much more destructible environment, after all…

Speaking of Delsin, it’s interesting to note that his new power is derived from smoke, not electricity. In the first two entries, Cole MacGrath used electricity to fuel his lightning-driven attacks, and he’d drain the requisite electricity from street lights, rooftop fans, etc. Delsin tosses fireballs and to do so, he needs smoke. But the new effort doesn’t merely offer this cosmetic shift; the gameplay seems deeper and more versatile. We’ll get multiple powers this time around (they’re not just limited to fire), and Delsin will even be able to go stealthy when necessary. And he appears to have a bit more of an established personality as compared to Cole.

Another aspect of the new production will be choice. We’ve had to make a few choices in past inFamous adventures, but although some were critical, these opportunities didn’t come around often. The way Sucker Punch is describing Second Son , it seems we’ll have more chances to make significant choices with Delsin. This doesn’t mean it’ll adopt a wide array of branching storylines one might find in role-playing games, but I’m hoping to be faced with several tough decisions. And hopefully, those decisions will have a direct impact on the storyline. That being said, the focus should remain squarely on the gameplay.