This may not be the best plan, but it's probably the only route left to take.
We didn't hear much about the PlayStation Vita during Sony's E3 press conference last week. Many are starting to wonder if the handheld will survive because without AAA exclusive software, it will be difficult.
However, it seems Sony has passed on the prospect of securing AAA exclusives for the Vita, and are instead focusing on indie games and connectivity with the PlayStation 4. As Sony Worldwide Studios boss Shuhei Yoshida said in a new Polygon interview :
"When we launched the Vita with Uncharted, it was amazing; PS3-like quality in your palm, but as time moved on, you are seeing PS4 quality and people's expectations for the graphic fidelity has gone up."
Yes, as the new consoles raised the bar in terms of graphical expectations, now the Vita doesn't look quite as impressive as it once did. Therefore, Yoshida and Co. are thanking their lucky stars that the indie revolution has occurred:
"It's very fortunate that the indie boom happened and they are providing lots of great content to Vita. I think [indies are] actually the biggest star to help provide great content to Vita going forward."
When asked if this meant that Sony would make fewer first-party Vita titles, Yoshida agreed that this was correct. Now, I still say this is seriously bad news for the Vita but who knows? Perhaps Remote Play will get better with time (and more titles will support it), and the Vita really is a great little machine. Just too bad it never got enough support.