Why not go for the trifecta early on?
There was a lot of buzz around Heavy Rain this generation; buzz isn't to be confused with hype. Many thought it was just too different to even be called a video game. Skeptics watched some scenes on Youtube, labeled it a QTE-ridden movie and wrote it off. However, most sane critics gave it a big thumbs up and most Playstation fans who took a chance on Quantic were pleased with their decision.
Recently QD's second entry on PS3 has made a surprisingly mixed debut. I just finished Beyond Two Souls and while it does run into some hitches that Heavy Rain didn't have it is clear to me that the main purpose behind the game (emotionally involving us in a moving and compelling narrative) is a successful endeavor. Despite the mixed reviews and probably a good dash of hate from conservative gameplay types I think Beyond will end up with about as much success as Heavy Rain , which was profitable against the odds.
Before these two much talked about entries, there was a game alternately called Indigo Prophecy or Fahrenheit depending on where you lived. It was not a Sony exclusive and actually released on both PS2 and Xbox. After finishing Beyond I went back to my old save and began playing it again just to play something from Quantic that was still new for me. You know what? All in all, it holds up pretty well.
Actually I think it occupies a fascinating middle ground between generations that fans of Heavy Rain and Beyond would probably like to experience without having to go back to old hardware. While Quantic Dream's original effort Omikron: The Nomad Soul had some flashes of brilliance, Indigo Prophecy is really the first that possesses that patented cinematic tenseness that I haven't experienced anywhere else but from this studio. The plot is actually a bit of a mix of the two PS3 games since it surrounds a series of murders and includes the supernatural. The gameplay is a heady mix of experiments that are at once charmingly innocent and incredibly inspired. Some of those experiments fail amusingly while others succeed thrillingly. In fact I wish some of its mechanics had been improved instead of jettisoned. It is the Quantic Dream we know and love in a larval stage of pure potentiality.
Unfortunately Indigo Prophecy sold very few copies in its day but now that Cage has made something of a name for himself in the industry I believe it would be a win/win scenario to find a way to get an HD version done and released either on current or next gen hardware.
Whatever The Dark Sorcerer will become it will likely take more time than Beyond took. Since Indigo Prophecy was a third party game it could even be released on a Microsoft console for needed sales and to generate interest among gamers in forthcoming PS4 products. The last time I checked many Xbox gamers were keen on any reason to make the big console switch.
For Quantic Dream: Indigo Prophecy finally gets the attention it deserves, for us: we get a Quantic Dream game most people missed in beautiful HD. And if Sony wanted to create a special edition QD trilogy pack for PS4, who would really complain?
Because of that game I picked up Heavy Rain at launch and then Beyond the day after launch. I just love Quantic Dream's games. Only played it a couple of months before Heavy Rain because of Heavy Rain and am so happy I did. Great game. The last.. quarter or fifth of the game I was kinda underwhelmed but I still couldn't stop thinking about the game weeks after I finished it.
yeah but that game just falls apart story wise at the end of it. it was fun and different at the time though.
There's a reason Indigo Prophecy did poorly in sales.
I think the reason is actually that it was very different from normal games and people weren't ready for interactive drama yet.
One of my favorite games and what inspired my love for Quantic Dream several years ago. I still play it almost annually, and if they were to re-do it, my main hope would be that they change the ACTUAL quick-time events fairly heavily present in the game to something more enjoyable.
The mechanics could certainly use some tweaking here and there.
Grand idea. I'd love to play it, so make this happen.
pass.
id much rather the team work on a new game for the ps4, and please for the love of god dont let it be based off that cliche sorcerer tech demo!
and lets just forget that beyond two souls ever happened ay?
build off the things that made heavy rain not only such a great game, but such a first for this industry.
a game that actually makes you care about the characters, feel what the characters feel.
Would fully approve of this Fahrenheit (As it's known in the UK) while on the surreal side has some really superb moments. Heck the introduction alone with the murder case with two sides to the story puts this forward. I found Fahrenheit to be much more interactive than Heavy Rain and it had fantastic replay value with very strong consequences through out. Love it.
i think it'll be interesting to see what they do next aye know QD who knows but it sud be gud
happy gaming =)
I made sure to seek out a copy back in the day. And it was a really really great game!
I wonder if Cage's exclusive work with Sony is lights out. Beyond's pre-order calculations have the game's life time sales pinned at under a million titles. If that's the case, Sony bled a lot of money on that one.
Ya never know since Sony wouldn't buy em, it'd be sad to see them go but now that hardware won't be so different I can see it happening.
Well I know you can get the game on GoG, but for PC only these days. I heard the later 1/4 of the game is the disappointing part, but from what I hear from others they loved it (and not just the sex scene). I wouldn't mind either seeing an HD version or just a revamped version. Might be good as a PSN dl.
Then again, I would rather David Cage focus on the future and bring some great games. If he wants… let a small dev do the an decent HD version. Would not say no to the that.
Keep playing!
yeah it gets kinda fall apart weird but it's still worth playing.
I'd like to see an Indigo Prophecy Complete, where they finish the game. The missing levels and scenes toward the end were pretty obvious.
One would hope those are lying around on a computer hard drive somewhere.