Disclaimer: Any game that intends to grow and expand over a long period of time should be frequently revisited by critics and players; otherwise, you’re doing the project a grave injustice. What we review here is merely the starting point of what could be a definitive experience.
Destiny is perhaps the most intriguing yet flummoxing dichotomy I’ve ever reviewed. On the one hand, it’s the epitome of everything that's wrong with video games today; i.e., an uninspired story that takes a backseat to the action. On the other hand, it’s an evolutionary step for the first-person shooter genre and it’s undeniably entertaining. There’s nothing here you haven’t seen before but as I’ve stated many time in previous articles, it’s the combination of these familiar elements that make the game special. That being said, “special” is a relative term and reliant upon emotionally subjective and candidly objective observations.
Graphically, the PlayStation 4 version impresses. Again, though, we stumble upon a double-edged sword: The wonderful detail, excellent special effects, and super fluid animations are proof of the project’s extreme level of polish and technical sophistication. There are some beautifully designed areas, too, but there are also lots of bland, uninteresting areas that have no personality, no appeal. Borderlands had a similar problem in my estimation. Still, if you’re analyzing the game solely on its individual technical merits, there’s no doubt that Destiny is a solid achievement and indicative of a true-next-gen presentation.
The audio provides the player with added atmosphere and intensity, which is indeed the hallmark of quality sound. There’s a subtle mysticism to the tracks that accompany your standard travels, and a driving insistence when faced with sticky situations. The effects once again take center-stage, as they’re a perfect accompaniment to the graphical effects. The professional voice performances are another highlight. However, I think Bungie missed an opportunity to greatly enhance the experience by including a heftier, more diverse sampling of tracks, especially when exploring distinctly different landscapes. Perhaps this could be built upon in the future.
Developer Bungie may have bitten off more than they could chew with this production. Either that, or they took an extremely ambitious first step with the full intention of expanding upon a fantastic foundation. I imagine it might be the latter but if that’s true, the game wasn’t necessarily advertised as a “first-step” game. I understand that you can’t really sell a game by saying, “well, see, it’ll get bigger and better over time.” That doesn’t generate $500 million in 24 hours. At the same time, I can also understand why many gamers feel, to some extent, betrayed. They wanted a next-gen experience now .
Thing is, if you’re optimistic and astute, you can spot examples of next-gen prowess in this game. It’s actually quite obvious: The aforementioned technical accomplishment, combined with the multiplayer-oriented, persistent-world extravaganza makes for an immediately enjoyable FPS. You’ve got plenty of co-op missions, the competitive Crucible, and the ongoing drive to locate new and better loot. In a lot of ways, it’s like a shooter incarnation of Diablo because one’s enjoyment is so heavily rooted in the acquisition of great new equipment and items. The difference is that Destiny was reputed to be so much more and in point of fact, it isn’t.
At first, you’re blown away by the huge, immersive environment. It’s an extremely slick game with very high production values and for a while, you revel in these highlights. Players can explore areas on Earth, Mars, Venus and the Moon and occasionally, I’d stop to drink it all in. Standing there, examining the far-reaching scope of this virtual blockbuster, one’s brain whirls with infinite possibilities. In truth, the possibilities here probably are limitless, even if many aren’t yet fully realized. The only problem is that even the most enticing frontiers have a touch of disinterested hostility. These environments aren’t exactly welcoming and unfortunately, they’re not always interesting, either.
On top of the awe-inspiring landscape, you’ve got finely honed control and basic mechanics that make playing a breeze. We’re treated to a streamlined interface, intuitive menus, a fantastic frame rate that never seems to stutter, and co-op missions that immediately give the adventure some much-needed depth. It’s almost impossible to find fault with the control schemes and menus; it’s all so expertly crafted. The difficultly curve feels just about right, as you’re steadily rewarded for your efforts. You won’t stick with only one weapon or piece of armor for too long, and some extremely challenging boss fights interrupt the admittedly repetitive nature of the game.
Speaking of those boss fights, though, while they provide the player with formidable AI, they’re not necessarily “fun.” They often feel too much like a chore, as many bosses absorb a ridiculous amount of firepower before falling. The cool part is that you face down a wide assortment of fantastical creatures that are more fantastical than sci-fi. I like that I’m not always tackling some variation of a space alien; it’s great that I can go to-to-toe with a minotaur and a harpy because again, this is appreciated diversity. Unfortunately, the sheer repetitiveness of the game can’t be ignored, as the story falls well shy of expectations.
You’re basically doing the same thing all the time. This is the default problem with most shooters: Go somewhere, shoot something, go somewhere else, shoot more things. Now, the inherent depth, courtesy of the more RPG-like style, gives Destiny more dimension. But I didn’t think the classes were quite distinct enough and the primary tasks really never feel fresh or different. Like many open-world games, much of the actual narrative is buried in lore, which players can easily miss or voluntarily bypass. Your character almost never says anything and there’s no personality or charisma; like too many FPSs, you feel like you’re controlling a disembodied gun and nothing more.
There’s very little dialogue and the storyline itself just isn’t well presented. It’s not paced well, it’s not written particularly well, and it fails to engage the player. At some point in the campaign, certain events make you feel slightly more connected to the story but for the most part, it just feels tacked-on and even unnecessary. I’ve always said the same thing: If you’re going to make an open-world game based around multiplayer, you will never – repeat: never – produce a cohesive, professional narrative that is worthy of our attention. There are simply too many branching possibilities that get in the way, and the focus is always off.
The focus is the gameplay and that’s that. I honestly think Bungie would’ve been better advised to just ignore a story (because really, anybody who plays it for a significant period of time won’t care at all) and instead, spend more time fleshing out the world. Create unique tasks and objectives, give the landscape more personality and flair, and put some intriguing spins on the standard fetch quests. Furthermore, upon close inspection, the variety doesn’t change things up as much as one expected. For instance, many of the guns are simple variations of previous weapons and don’t feel especially different, and the missions have you exploring many of the same areas, over and over, with many of the same objectives.
Competitive multiplayer helps a lot, as the Crucible’s four modes add a great deal to the overarching experience. There are six-player deathmatch and team deathmatch options that speak for themselves, but I really wish the two combat vehicles were more often utilized outside the PvP action. Control Mode is the most intriguing and rewarding, as it’s more strategic in style. The bottom line is that leveling up in the Crucible makes sense and shakes things up a little; when you’re getting tired of the same ol’ single-player mission, you can jump into the Crucible and increase your pulse rate. The maps are exceedingly well-designed, too. On top of which, teaming up with friends to tackle quests outside of the Crucible is a huge attraction and arguably the game’s best feature.
Destiny doesn’t quite fulfill its destiny of being a revolutionary shared-world experience, but it’s a competent, entertaining, promising product. I use the latter word because supposedly, we’re just getting started. Bungie will continue to work and players should continue to benefit. The control is top-notch, the massive world is the epitome of ambitious, and the multiplayer – both competitive and co-op – is what will keep players coming back for more. Unfortunately, they absolutely did not deliver on the story element, the gameplay is often too tedious and unimaginative to gloss over, and much of the variety is merely an minor extension of existing material.
In closing, there’s a lot to like, and a lot to wonder about. The question is whether or not you choose to embrace the obvious manifest intent of such a game: If you just accept that it was always going to be about multiplayer shooting, and the rest might be underdeveloped gravy; you’ll probably have tons of fun. And if you look to the future and see what Bungie has created – a very solid foundation – you should be excited by what the team will deliver in the coming months and years. I’m willing to bet that if we revisit this game in one year’s time, it will be significantly, if not drastically, improved. Remember that.
The Good: Excellent production values throughout. Great visuals and atmosphere. A solid, sweeping soundtrack. Fantastic control and intuitive menus. Competitive and co-op action is where it’s at. The vigilant are justly rewarded. Optimistically, the future is very bright.
The Bad: Story aspect is a huge disappointment. Missions feel repetitive and tedious due to recycled objectives and areas. Tougher bosses just eat up too many bullets. Pessimistically, the production feels emptier and more ho-hum than it should.
The Ugly: “Just fully embrace the multiplayer and don’t misrepresent the narrative.”
That was a great review, your spot on with this one. I felt the same way, why bother putting any story when it just makes it seem cheap and tacked on.
Without a story you get a game like Titanfall or Unreal Tournament.
Nothing but multiplayer PvP action with hardly any context.
THAT is not what Destiny is, nor has it ever been. They are building a world, a universe, to do that, you need a story.
Last edited by Akuma_ on 9/15/2014 10:19:44 PM
Hell I think Destiny sucks because it's not gory enough nor my cup of tea but that's just my opinion, everyone has their own tastes in games.
If they don't stop making these games more kid friendly I'LL MAKE IT STOP
"But I didnât think the classes were quite distinct enough"
I have read this comment a few times, and every single time it makes me wonder how much time that person spent with each class. Sure at first they may feel the same, but their abilities do make them vastly different, especially in the later levels. For example, Hunter's are ssoooorrrttt of OP in The Crucible right now, due to their abilities.
"I honestly think Bungie wouldâve been better advised to just ignore a story"
The entire game is a story, without the story every single mission would have no context at all. In the 'Story' missions in Destiny it is very evident that they are just the beginning of a much larger story. I completely disagree with you on the story, I think Bungie have gone a great job of integrating it into the game itself, they have woven the lore and story into every single aspect of the game, and I can't wait to see where the story goes next.
"For instance, many of the guns are simple variations of previous weapons"
Wondering what exactly you are talking about here. Are you saying all Auto Rifles feel the same? If that's what you are saying, you obviously never got a Rare, Legendary or Exotic Auto Rifle.
"but I really wish the two combat vehicles were more often utilized outside the PvP action"
Bungie have specifically said that they didn't want to offer players the chance to use the Pike or Interceptor outside of PvP too much, because people would just go find one and then never get off it. Which is true. I found a Pike on the moon and stayed on it for hours.
And finally, in regards to bullet sponge bosses. I really have to say, if a boss was killed in 30 seconds then it wouldn't be tough, no matter what he throws at you. I didn't have too much trouble with any of the bosses, but I always had the best gear available at the time as well. If your weapon is a lower level than the boss, then of course it will take more to kill him.
For example the final boss in the Story Missions was tough for me, but not because he was a 'bullet sponge'. I was able to deal significant damage to him, but it was more about me getting the chance to actually attack him directly, I was often dealing with the minions who were about to kill me.
Also, the weapons aren't just about how they FEEL. As with other loot based games, it also comes down to the weapon abilities. Which differ and allow you to create specific builds.
Also, at the end of the day, every single review I have seen about Destiny makes me ask the question "How much time did the reviewer spend with the game?"
We get it. You like the game. Your opinions don't change the facts, and certainly don't change my opinions.
Just shut up and let it go.
So I'm not allowed to provide counter points or question things in your review, because you don't like me?
Stop saying that your opinion is 'fact'. Saying things out loud don't make them facts.
Probably shouldn't tell people in this sites community to shut up just because you feel like it. I am allowed to express my opinion just as much as anyone else, and you have no right to censor my opinion just because you write the articles here. I am not offending anyone else, or breaking any rules.
Last edited by Akuma_ on 9/15/2014 10:40:37 PM
Calm down, little light. It's not that serious. If you like it, that's all that matters. Trying to change someone's mind on the internet is one of the most futile tasks a person can do.
Edit: Questioning his time with the game is offensive. Everyone knows the old man takes his job very serious and handles each review with the utmost care. I may disagree with a lot of his opinions, but i can't question his dedication to providing concise reviews.
Last edited by n/a on 9/15/2014 10:46:34 PM
I'm not trying to change anything.
And when Mr Ben Dutka outright tells me to shut up and that I am bugging him (he presumes I care?) then it pisses me off quite a bit.
Because stating my opinion, providing information or explaining things others said isn't breaking any rules.
EDIT: Questioning his time? IF that is offensive then fuck me we have grown to be a sensitive bunch. I don't remember questioning HIS time specifically. Telling me to shut up when I am speaking my mind is offensive, and considering he is a public figure of this website, it's not something I'd expect to hear from him, or any other PSXE staff.
Last edited by Akuma_ on 9/15/2014 10:52:44 PM
The point still stands akuma that they didn't flesh the world out in the current product. Enemies motives don't make sense yet, origins of the traveler etc.
I'm glad there is a story of sorts but it could have been handled much better.
I am level 20 with some light points and I still don't think the classes are all that different. Yes they look different and suit slightly different playstyles but at least right now they feel like slightly tweaked reskins. Now MAYBE if you have a maxed out character with full legendary raid gear the class might play differently but until I see that the classes are too similar in my opinion that is.
I will probably never agree with you about the bosses 😛
These long fights do create pretty great tension as things get hectic, but they do not need to drag on for that long especially considering that things in the boss fight don't change.
Most people just wanted the bosses to have multiple stages, and more variety before they died. For example if say only certain minions spawned until you brought the boss to the 34 mark then harder enemies joined the boss, and maybe the boss got another attack, then at the half way mark different enemy adds and a different attack from the boss etc.
This just doesn't happen in the current boss fights, and if it does I really am not noticing it :
If they can make the bosses and raids really fun and interesting like Guild Wars 2 did that would be sweat.
Maybe they could put some FPS platforming in some of them, or even some puzzles that the fireteam has to solve.
I just don't know why the missions are so uninspired.
Anyway your points are valid still you like this type of game and thats awesome so do I, I'm just pointing out what people expected a great team like Bungie to do 🙂
Akuma, don't read to much into this man. It is his opinion of course. I've been on here time and again and have had many disagreements with Ben, most of which show he's human anyway, and a bit of an egotistic. Ultimately it's his website, most folks on here will side with him anyway and like Kid said, it's futile. Just do what I do, play what you like and screw whatever anyone else says. That's the best way to go about it. Some people like pizza and some people don't. You can't bust them up, however, they should definitely be respectful of your opinion.
Thanks for getting the point of my post Xenris 😀
Haha, no i actually agree with you about the boss fights. There are definitely other ways they could have changed it up. I just realized that my point about having better gear is irrelevant anyway haha, since having better gear isn't going to make the Nightfall or Heroic Strikes much easier! lol It will be interesting to see how the Raid goes today.
@DIsmael85
Thanks for that. I've calmed down now. It gets my gears going when people are downright rude for no reason, especially people with such a public presence. At the end of the day, the community is what keeps ANY website alive.
Last edited by Akuma_ on 9/15/2014 11:38:33 PM
Akuma, the problem is that Ben is a Bigot.
don't worry akuma, college wallflowers tend to have some pent up emotions dwelling deep within
I never said my opinion is fact. I said there are facts that aren't disputable that you won't acknowledge.
The only person here who can't accept that others disagree with his opinion is YOU. You've freaked out in basically EVERY thread if someone says one negative word about Destiny, and then attacked that person because they don't think the way you do.
I've done no such thing, not once. You've done it incessantly. And we ARE done with this now. I'm asking you again to stop; if you don't, I'll just make it stop. And it has nothing to do with a difference of opinion; it has everything to do with a member attacking other members because they don't agree with him. The best thing you can do right now is to cool off and not hit the Reply button for a few days.
Last edited by Ben Dutka PSXE on 9/16/2014 1:27:59 AM
Oh the charm of a site owner threatening a community member to just shut up.
Last edited by Beamboom on 9/16/2014 6:59:26 AM
Seriously Ben? What is the point of having a comments section if you're going to tell people to shut up if they dissect your article and explain why they disagree with you? And then threaten to ban them if they don't?
Dont worry akuma I've been here before I was banned once before for something very similar, but it was only for a couple days.
I personally would like to say Ben he hasn't really attacked anyone. I have disagreed with some of his points in every article and felt no hostility coming from him and never once felt like he was attacking me. He is just passionate about destiny and really likes it :
If anything this adds to the communities personality he has a strong opinion and it makes for discussion which I find quite nice.
Akuma why haven't you added me on PSN if you have what is your PSN mine is Xenris I want to play with you sometime on the PS4.
I'm going to repeat myself one last time:
Nobody is banning anyone for a difference of opinion. The administrator is telling someone to stop the constant stream of posts that go after anyone who disagrees with an opinion. The disagreement with my opinion is completely irrelevant.
So nobody else is gonna say anything? F IT I will.
Ben, I rarely comment, but your actions forced my hand. You always act as if you're a logical, calculating man. If that really is the case, then how can you not see the error of your ways? I could give a damn if this IS your site, who are you to tell another man to shut up because of his opinions?
So what if he attacked other members IN THE PAST?!? He clearly didn't do it this time. And to be honest, I read every single article everyday, comments section included. I have never seen him attack someone because of their not agreeing with him.
Threatening to ban the man even though he didn't break a rule? Childish…
The least you could do is be a MAN and apologize for telling him to shut up. After all, you have an example to set right? Why can you act hostile to others but we can't? If you can't agree with what im saying, then you are nothing more than a immature, egotistical elitist with obvious social issues. And with all these articles you write saying how games are losing touch with their social life outside of gaming, you should take your own advice. Its like the pot calling the kettle black.
Read below. And nobody ever threatened anyone with banning.
It proves you're not actually reading anything, so I won't bother.
Look yo…let me remind you that you aren't the only literate person on gods green earth. You clearly said "I will make it stop" which is implying one thing. It ain't my fault if your wording was hazy. Just man up and admit it GUY. If you had no intent on slapping an aforementioned penaly on dude, why did you say what you did when you did? Damn yo…I thought my 4 year old was bad with not admitting hes wrong.
I can see you don't think you're wrong and won't apologize…so the hell with it yo. I'll do you like my kid and ignore you when you have your little tantrum.
Ben the reason I assumed you were threatening to ban him is because you banned me for my opinion a while ago and for some reason you unbanned me which I'm thankful for because I like this community and like discussing things with people here even if we are "arguing". So logically I thought you might do it again also saying that you would make it stop kind of hinted at a ban, but maybe you were just going to lock the thread?
I don't understand why he isn't allowed to spam the comments section with his opinion. Sure he is repeating himself but who cares, it makes for discussion. I find it entertaining and its giving you hits right? I have come back to this page at least 10 times reading the comments so thats good right?
@PS3_Wizard *clap*
You were banned for flaming, xenris, and you know it. It had nothing to do with opinion. And no, spamming the comments does not give us hits, nor is it conducive to a decent community.
PS3_Wizard: That's just fine, "yo." Learn to write a complete sentence with correct grammar one day.
Last edited by Ben Dutka PSXE on 9/16/2014 2:40:48 PM
Im typing on a galaxy S 5, you sad little man. Its not my fault you use an outdated comment format that doesn't scroll when you near the edge. Stop being lazy and update your crap. This is the same layout since I joined 8 years ago.
Funny how fools on the internet resort to how you type when they ain't got anything to say. Keep rope-a-doping on them ropes…YO!
If you can't get the gist of what im typing based on my input device, then you aren't worth arguing with. Going back over what I wrote, it was beyond good enough for what I had to work with. Thats really all you got?
I've done this all by myself for many years. I never heard you volunteer a bunch of money and time to "update my crap."
And it makes no difference what your input device is. You're blaming the interface because you're too lazy to write? LOL
Wow the faboyism of some of you people for some above average game, I also had a lot of discussions with Ben and World and we never got to this level, I actually agree with the ban warn Akuma took very bad the review the game got, he also admitted that now he calmed down.
fanboyism? I wasn't being a fanboy to anything. When did you see me try to defend this game? Don't worry, ill wait. #KattWilliamsVoice
Last edited by PS3_Wizard on 9/16/2014 3:51:11 PM
Oxvial: I appreciate the support, but do NOT respond to this person.
Wow, calm down people.
Ben I absolutely was not flaming, it was my opinion with the mass effect ending and it ending up getting into a discussion about capitalism, and greedy corporations.
You didn't like my opinion and I was trying to get you to answer my questions that showed flaws in the things that I disagreed with you on and you couldn't and you banned me. That is not flamming that was a debate, we were debating all sorts of things and yes it got out of control and segued into many other things but it all stemmed from the fact that I had a huge problem with Mass Effect 3s ending and the lies leading up to the release of the product.
Not going to get into that again, but it absolutely was because of my opinion on the subject matter. You thought you were right, I thought I was right and we clashed that is completely because of opposing opinions, not because I was flaming.
I know it is your website and you do a good job bringing out stories and reviews but sometimes man you respond to criticism with such hostility it comes off as intense. Chill out its just the internet, people like to argue so let us argue over trivial shit its what humans like to do 😉
Good thing I decided not to buy it 😉 AW it is:)
Last edited by MeXiCaNFiGhTe12 on 9/15/2014 10:26:12 PM
Can someone confirm if Ben is 'fathoms' on N4G????
I was told he was, but I have seen 'fathoms' post article links to other non-PSXE sites as well.
Exactly why do you care, one way or the other? You're starting to bug the sh** out of me.
Ohhhhhhhh I have my reasons, which I won't go into.
Are you going to ban me? Because I don't agree with your opinion?
Last edited by Akuma_ on 9/15/2014 10:41:56 PM
Nobody ever once said you can't have an opinion. I – and others – have only asked that you not browbeat the hell out of EVERYONE who says something against it.
You don't get that. You also don't get that, yes, when I tell you to shut up about, you shut up about it. You've expressed your opinion over and over and over and we all get it.
Let's get one thing straight, your problem isn't with me 'attacking' people, because that never once happened in ANY of the recent Destiny articles, your problem is with me personally and how I challenged your opinion several times.
SO BASICALLY, according to the Almighty Dutka, I am not 'allowed' to post my positive opinion in any Destiny articles, nor am I 'allowed' to voice my disagreement about you or other people, and doing either of those things will have me labelled an 'attacker' and banned?
Last edited by Akuma_ on 9/16/2014 2:18:53 AM
Wrong. As I said above, I don't care about Destiny and I don't care if you like it or not.
You may not have noticed, but plenty of other people like it, too, and plenty will disagree with this review. Plenty have voiced their opinions and none have been told to stop.
Notice that you're the only one I'm telling to quiet down. There's a reason for that and it's because of your conduct in every Destiny-related thread. I'm not going to explain it again.
Last edited by Ben Dutka PSXE on 9/16/2014 11:27:40 AM
LOL stalking Ben on other social media sites?, you work for Bungie or what? watch out Ben! one day some dude with a Master Chief Armour gonna knock at your door xD
Wasn't going to respond to this thread, then I seen Oxvial's comment.
N4G is an aggregate news website. I frequent N4G, as I like to read more than just Playstation news, and PSXE articles are posted on N4G, so obviously I see them.
As I frequent the site often, sometimes reading the comments, I was simply curious as to whether it was Ben, or another PSXE member who posted the articles and comments there. I have never spoken to 'fathoms' personally, but it's good to know who I would be speaking to if I ever did.
Disclaimer: I have never played Halo. Never been a fan of stalking. And would never waste my time going out of my way to find out information about random people on the internet.
So far, you are the only person in this whole discussion who has been posting inflammatory and unnecessarily antagonistic comments. We are all trying to move on from this unfortunate discussion, and it would help if you did too.
http://www.vg247.com/2014/09/15/destiny-review/
This is the best review of Destiny out there. Pretty much sums up the communities reaction to Destiny.
What's with the constant destiny damage controlling? Its a 7.5 deal with it. You bought the game and are enjoying it then that's awesome. It sold very well like 500mil so why the bitching?
God help us and hide the kids is MGS5 phantom pain gets a 8.5 oh lawd the horror it deserves probably a 12.9. Game is a commercial success, win for bungie and craptivision.
Why reply to a comment that hasn't even been approved yet? I posted a link to a very funny article so your comment is not relevant to this.
I'm allowed to express my opinion. While some of the comments people are making are valid, some are not justified at all. I am obviously more forgiving of video games than others.
Still think Destiny sucks, that's my opinion, screw reviews.
Dunno about this reviewer but the format used on that review it's totally awful hope Ben never do a similar one.
The competitive multiplayer feels tacked on since u can only hear ppl in our fireteam
While not great, I'm enjoying the story as an admittedly life time fan of sci-fi, a genre that for a long time (outside of tie in novels to established movie franchises) has been woefully underrepresented until video games really took it over. I also enjoy westerns, so I'll happily take what I can get sometimes, even if it doesn't lend itself to an open world experience.
I have absolutely no interest in a solely competitive multiplayer game and had Destiny been one, I'd never have purchased it. The fact that it has multiplayer I can tinker with AFTER the story means I'll probably check it out and I'm hoping I love it.
Basically, with Destiny being a new IP, I'd rather have an OK narrative that gets me interested in the games world FOR multiplayer than nothing at all but a run around and shoot. You can get those for free these days. If it were an established universe, maybe I wouldn't care…but for a brand new experience, I think even a mediocre story is better than none.
Review is exactly how I feel about the game almost word for word.
My only hope is that they add mission variety to the patrol missions, add some stealth elements, puzzle solving, and platforming to the dungeons, and in general just add more fun things to do in this awesome universe they build other than just go here kill this.
How cool would a dungeon be if one of your members had to locate an item and hold it while you protected them from a horde, if they dropped it you had to start the section over. Or even basic puzzle solving that required a team to locate items and fit them in ancient ruins in the proper order, or even a section of pressure plates that had to be stepped on in the right order.
Or platforming that required a player to get to an area stand on a pressure plate which opened another room, in which more stuff had to be done.
I'm just pulling this off the top of my head and why Bungie didn't put stuff like this in the game blows my mind.
I really hope to see this sort of gameplay in the future.
The story is good…once you realize you're the bad guy doing the travelers's bidding.
hahahahaha.
I seen someone else post this theory on the Bungie forum as well!
It's a very interesting take on the story. If it ends up that the Traveler is evil I will be pretty impressed.