When a developer listens to its fans, good things happen. Some designers merely hear the pleas, complaints and suggestions of the gamers, but others actually listen . We just had to make that distinction.

Infinity Ward is one of those studios that listened. According to Videogamer , the studio's Communications/Community Manager Robert Bowling spoke about how the loyal community helped shape Modern Warfare 2 . Some time ago, Bowling asked the important question on his Twitter page: "Name one thing you'd like to see in Modern Warfare 2 ." You may remember this – we told you about it – and it seems the team has put the feedback they received to good use. As Bowling says, the first example of that is the level that was on display at this year's E3:

"Cliffhanger is a perfect example. The level we’ve shown at E3 is a great example of the community feedback. If you look early on at that first question we asked on Twitter, we said what’s one thing you want? Snow maps, bigger levels and new weapons were the top three things you’d see. Cliffhanger incorporates it all. We have a lot of the new weapons. We’ve brought over the attachment system from multiplayer and put it into single-player, so you’re constantly thinking of new variations of weapons, like with red dots and suppressors. And then obviously it’s a massive snow level that incorporates stealth and straight up action and low visibility snow. That’s what people were asking for."

They're also taking your suggestions for multiplayer and turning a few of them into reality. See, we figure game designers have learned that gamers are a pretty sharp bunch; not only do they understand what can and can't be done (most of the time), but they also have tremendous motivation to tell developers what they want. More studios are starting to do this, and the results are paying big dividends. Yep, just one big happy family.

Related Game(s): Modern Warfare 2

Subscribe
Notify of
20 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
Nick42
Nick42
11 years ago

Its really good to hear developers taking into account the views of the paying public!

Back when I worked with the Quake3 engine the first thing I always did was issue a questionnaire to see what people wanted from their maps!

JcBball717
JcBball717
11 years ago

Is Infinity Ward gonna have custom soundtrack? I think every game should have this, especially for online. I don't care if the campaign doesn't have custom soundtracks but i wanna listen to my jams when i play online. Anyone with me?

big6
big6
11 years ago

I think the logical answer to "custom soundtracks" is to turn down the volume on the TV and put on your iPod headphones and listen to whatever you want while playing!

Itdoesntmatter
Itdoesntmatter
11 years ago

@ big6

We have been through that before and most would agree that it is NOT the same thing

jaybiv
jaybiv
11 years ago

Man, custom soundtracks makes blasting away in Killzone 2 all the more fun. If it's not in the game at launch, hopefully they will patch it in.

JcBball717
JcBball717
11 years ago

@ docpain

EXACLY

Itdoesntmatter
Itdoesntmatter
11 years ago

I expect nothing short of perfection from this game….Infinity Ward wants to build a mountain of hype so now I expect extreme excellence from this game….is this fair?

vicious54
vicious54
11 years ago

I agree, we already know in graphics it looses to KZ2 but the weapons and maps better be something of a monumental change for this to be the best there is.


Last edited by vicious54 on 6/24/2009 12:34:39 PM

Nynja
Nynja
11 years ago

How about; when I mute someone, it remains muted until I change the setting.

Nothing worse than hearing crappy music through a crappy connection through my crappy headset speaker.

Gregory Freeman
Gregory Freeman
11 years ago

yeah… that sh!t pisses me off… lol

anyway, what I'd like to see, is a list of servers to join (like KZ2, R2, ect…) in MW2 instead of finding games at random like the last two cod's… like it technically isn't a cod, so it would justify the new interface… nothing bugs me more than landing in a random server with 2 other people in it… and keep going into it when i look for another server…

BikerSaint
BikerSaint
11 years ago

Hey Anti-Vision,
Hope you're taking notes here on how to attain some "Respect from Gamers 101"!

WorldEndsWithMe
WorldEndsWithMe
11 years ago

Now if we can only get Squeenix to listen to us…

photo K
photo K
11 years ago

how about more zombie maps included with the original game? maybe 8 player zombie maps.

Alienange
Alienange
11 years ago

Infinity Ward is out of ideas? Let me get this straight. They make an awesome game called CoDMW and it sells a kabillion. Next up is MW2 with maps from the community? Say what? I mean if they weren't already going to have bigger maps and more guns then what the heck WERE they going to do? Snow level was a good idea… but ice climbing sucks.

dveisalive
dveisalive
11 years ago

I dont know about everybody else but I hate big maps and please dont have no helicopters that are similar to COD WAW such as a vehicle w/perks. Could you imagine how bad it would suck if you were on Seelow with COD 4/MW2 snipers on that to big of a dam map. Screw sniping PERIOD! I hope they dont add suppressors to snipers that would be scary.

giant123
giant123
11 years ago

dude chill out…. sniping is not a bad thing, i understand that i kill you at the worst moments possible, but what really keeps me sniping is every time i hear the sweet *dink* of a headshot i just picture you throwing your controller across the room… so satisfying ūüėÄ

LimitedVertigo
LimitedVertigo
11 years ago

They clearly weren't listening to me since they decided to make the game.

Banky A
Banky A
11 years ago

LOLOLOLOLOLOL!!!!11one

(Yeah, I know..)

bxshotboi
bxshotboi
11 years ago

well im realy lookin forward to the release hopefully i can get it before its supposed to be released the same way i did with killzone 2

hart_attack
hart_attack
11 years ago

i certainly they have like a check box selection for what maps you want to play instead of just randomly, hate that to no end. and IN LOBBY muting, not just in game, so necessary