A report surfaced yesterday alleging that Bluepoint Games and Bend Studio were ditching their live service projects. While none of this is properly confirmed, it sounds like Concord is to blame.
During an episode Game Mess Decides (via GamingBolt), Jeff Grubb alleges that the failure of Concord led to the decision on Sony’s part to nix the God of War live service and whatever it was the other game was poised to be.
Of course, this is all a rumor, but somewhat of a logical thought, but we will say establishing a live service project around an existing IP might yield better results than Concord. That said, we don’t really understand any details about the nixed projects.