The Witcher 3: Wild Hunt proved to be wildly popular and the developers are still in awe of its success.
As CD Projekt Red visual effects artist Jose Teixeria told MCV in a recent interview, they didn't think the game would reach such a wide audience:
"We are still amazed at how many people played The Witcher 3, because it's a game style that is usually reserved for hardcore audiences. People actually loved it, especially more in the casual audience, which we're really impressed with."
Teixeria added that the game's popularity indicates a growing interest in longer games and on top of which, it also proves that people will still embrace a lengthy narrative:
"If anything, The Witcher 3 proved the point that players are more interested in longer games. Now, especially, you hear so many people talking about how the AAA games industry is there and nobody wants that experience anymore, and here you go–a nice, well-written single-player experience. There's no multiplayer, there's no microtransactions; you get a game, you play the game and enjoy the game, and it's a great success."
The project cost CD Projekt Red a grand total of $81 million and it sold 6 million copies in its first 6 weeks of availability. By now, it's undeniably very profitable, and the expansion will help, too. The first one, Hearts of Stone , just arrived this week and delivers 10+ hours of extra gameplay. Just watch out for the tax guy …admit to nothing!
Related Game(s): The Witcher 3: Wild Hunt