As if your excitement level wasn't already through the roof.
Open-world environments have always had their fair share of curiosities and eccentricities. We've come to expect such things because technology hasn't allowed for certain upgrades. But Ubisoft says that with the help of next-gen power, the city of Chicago in Watch Dogs will feel more alive than most any other virtual world.
During a recent Xbox Wire interview with creative director Jonathan Morin, we find out that the team is really pushing the envelope in terms of realism and authenticity:
"Thanks to the next-gen, we can push the limits; we can make the player believe that when he does something, there are causes and consequences. I think that for the first time, players will not only be in a city, they will feel that people live in that city. After all, every city is defined by its inhabitants."
Morin added that for the first time in the industry's history, NPCs won't be "robots that follow a sidewalk." He says they'll look and act like "real human beings with their own lives." It was recently revealed that due to the technical limitations of the current consoles, those versions of the game will boast fewer simultaneous on-screen characters. Other than that, it'll mostly be the same experience.
Obviously, though, in order to appreciate this title to the fullest, you're gonna want to play it on the PS4 or Xbox One. We still don't know when that version will be coming, but it could be a launch title for both new systems. The PS3, 360, Wii U and PC installments arrive on November 19.
Related Game(s): Watch Dogs