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EA: Battlefront Is “Accessible,” Not Really For The Hardcore

Well yeah, just about every critic on earth made mention of this in his or her review ( I know I did ), so this shouldn't come as any surprise.

During the Nasdaq Investor Conference in Europe this week, Electronic Arts CFO Blake Jorgensen admitted that the recently released Star Wars: Battlefront is "accessible" and probably not for the hardcore player.

As reported by GameSpot , Jorgensen basically said there's a reason the game holds the "T"-Teen rating:

"Star Wars Battlefront is a first-person shooter, but it is [one of] the only teen-rated first-person shooters. We had designed it to be a much more accessible product to a wide age group.

So, an 8-year-old could play with his father on the couch, as well as a teenager or 20-year-old could play the game and enjoy it. It is more accessible. And for the hardcore, it may not have the depth that they wanted in the game."

Jorgensen added that he does expect Battlefront to perform exceedingly well, and he's confident it will hit the company's raised shipment target of 13 million. The game has already set a new digital record for EA, and don't forget that the first expansion, Battle of Jakku , is now available for all platforms.

Related Game(s): Star Wars: Battlefront

After Playing The Battlefront Beta, Have You Changed Your Mind?

Over 9 million people participated in the Star Wars: Battlefront beta. Were you one of them?

And if you were involved, did your experience change your mind? If you were planning on a purchase, are you now rethinking the idea? Or, if you really had little intention of buying the game, are you now convinced you want it?

I'm just wondering what sort of effect this beta test had on the gaming community. There are times when a beta is either so good or so bad that I think publishers can lose or gain lots of customers. Now, I know "Star Wars" fans are probably already on the bandwagon and aren't about to pass this one up, regardless of what they saw in the beta. Besides, I think most people understand that it was indeed a test and not the final product. Not only will the final game be tighter and more reliable but it will also have a lot more content .

But without its own in-game chat system and the very unbalanced Assault Walker mode , I wonder if some gamers are currently on the Battlefront fence. Some sources are complaining about the ease and accessibility, as the title is obviously very mainstream. This might turn off a few consumers, I suppose. It'll also be interesting to see if the Call of Duty: Black Ops III beta had an impact on that AAA production, and ultimately, how it stacks up against Battlefront .

What say you?