Okay, so the new video is out and everyone is talking about it.
However, some veteran fans of the series have spotted a few things in that video that might be cause for concern, such as regenerating health. They fear that Eidos may have adopted an action/FPS formula rather than the traditional RPG style. Thankfully, though, Eidos Montreal lead designer Jean-François Dugas told Eurogamer that "it's the same blend of first-person shooter [slash] RPG that the first game was." Said Dugas:
"Honestly, I know when we said it's going to have auto-regen and a cover system and shooting is not going to be stat-based anymore, a lot of people went, 'oh my God! Now they're doing just an action game and it's all about running around and shooting.'
It's a fair concern when you just hear that this way. I totally understand it. But it has never been our goal to transform Deus Ex into a shooter game."
He goes on to say that the challenge fans know and love will be there, and it won't be hard because of the shooting. The one thing the game still requires, above all else, is player freedom and choice; the freedom to surpass any obstacle any way you wish. That part, the "thinking" part, will certainly be retained. Added Dugas:
"You'll have to think. You'll have to look around you and maybe find other ways than just shoot and see what happens. We're balancing the game right now, and I can tell you when there are a few characters on screen that are after you, if you don't take care, a few bullets and you're dead.
It's not going to be more of an action game than the other ones. It's just when you're in an action segment it's going to be more straightforward."
We're glad the team stepped in early to diffuse any misguided notions insinuated by the new gameplay trailer. When it comes to something like Deus Ex , you really can't tick off the long-time fans. They'll riot in the streets, or something.
Related Game(s): Deus Ex: Human Revolution