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Maybe Shooters Just Need To Give Up On Campaigns Entirely

Don't mistake me: I love campaigns. In fact, I tend to completely ignore online multiplayer.

But at some point, we should probably acknowledge the reality of the situation: If the biggest shooter franchises in the world completely ditched the campaign, would anyone really care? Would anyone even notice ?

Let's face it, nobody is lining up for a midnight launch for a new Call of Duty or Battlefield or whatever so they can rush home and play the single-player quest. That just doesn't happen. Most people I know don't ever touch the campaign; the bigger shooter fan they are, the less they're interested in solo play. Developers are putting a ton of money and resources into creating these campaigns and honestly, nobody even appreciates it.

And all critics ever seem to do is complain about any given shooter campaign. No campaign seems good enough. They're too short or too repetitive or the story isn't any good, etc, etc, etc. All anyone ever does is complain about the campaigns. Why keep wasting millions on a feature the core fan base doesn't care a fig about? Why not put those resources into the multiplayer and give everyone precisely what they desire?

I like my shooter campaigns just fine. But from a market standpoint, I can't understand why they even still exist.

Developer: If We Only Have Violent Games, That’s An Issue

Violence is a given in video games these days, especially with shooters being so popular.

But one developer is currently developing a "nonviolent" FPS and they say that violent games are actually against the "spirit" of the hobby.

Trackmania developer Nadeo is currently working on Shootmania , which obviously isn't designed to be bloody. In speaking to Strategy Informer , Managing Director Florent Castelnérac had this to say:

"Gaming is about linking people together from different nations… having people playing together; with themes like terrorism/counter terrorism… it’s the complete opposite of the ‘spirit of gaming.'"

I’m not against restricting anything, but we wanted to provide an alternative. If the games industry says 'It's ok, violent games aren’t an issue,' sure, but if there are ONLY violent games, then it becomes an issue."

There's something to be said for that. In the eyes of many experts, violence in our entertainment is problematic and has long since begun to dominate certain industries. However, there are still plenty of games out there that have nothing to do with violence, and everything to do with either colorful, simple fun, or progressive, innovative drama. And personally, I'm not on board with this supposed universal definition that games are about playing with other people…

Maybe I'm just a dinosaur, but I don't want to live in a world where the entire purpose of video games revolves around multiplayer.