Capcom has been on the wrong end of microtransaction debates before.
This time, though, they're prepared with an explanation. Gamers were a little worried about how microtransactions will be implemented in the upcoming Resident Evil: Revelations 2 and thankfully, the publisher has clarified things with Kotaku .
First and foremost, it's important to understand that microtransactions will be restricted to the game's Raid Mode. The campaign won't be affected. Furthermore, the in-game currency ("life cyrstals") can be obtained via regular gameplay or forking over real money:
"Players can use 'life crystals' when playing through Raid mode in Revelations 2. The crystals essentially act as continues (re-spawns) in Raid mode when players die. Blue life crystals can be earned through playing daily missions and red life crystals can be bought.
The two crystals act the same, but there's an option to buy if players run out of blue (earned) crystals or don't want to spend the time earning them. If players have both blue and red crystals, the game will prioritize the blue crystals over the red ones. Again, these are only used in Raid mode and not in the main campaign. "
This was all in response to the suspicion that Capcom would charge you real cash to re-spawn after death. Obviously, that isn't true. As for the episodic series in question, each episode will retail for $6 (they roll out next month), but players can pick them all up for $25. They can also wait for the $40 retail disc, which will arrive in March and feature a few bonus goodies.
Related Game(s): Resident Evil: Revelations 2