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Wreckfest Rundown [PC]

Wreckfest

Welcome to The Rundown; a new review format that we are going to be hosting here at PSX Extreme. The Rundown is intended to be our way of quickly expressing our opinions of a game in as few words as possible, effectively giving you the rundown of a game. Not all of our reviews will be provided in this format, and this format isn’t replacing our in-depth reviews that you’ve all grown to trust and love. We’re simply using this format to cover stuff we didn’t have time to cover previously, or stuff we just feel deserves a little bit of extra attention.

❤ Audience: ❤
☑ Beginner / ☑ Casual Gamer / ☑ Normal Gamer 
/ ☑ Expert / ☑ Everyone

It’s pretty much intended for everybody of all skill levels. If you like racing cars on off-road tracks, or if you enjoy the classic FlatOut games, Wreckfest is for you.

 

☼ Graphics: ☼
☐ Bad / Alright / Good / ☑ Beautiful / ☐ Fantastic

Graphically, the game is pretty, but not outstanding. It’s not Gran Turismo as far as graphics go, and that’s fine. The car models in particular are pretty top-notch, and the damage you can inflict upon your car is pretty much unparalleled.

 

♬ Sound: ♬
☐ Bad /☐ Alright / ☑ Good / ☐ Beautiful / ☐ Fantastic

It’s a racing game, so the vast majority of what you’re going to hear is that of the cars, and you colliding with other cars and/or the racetrack itself, which it does well enough. The soundtrack is also decent enough, and definitely gets your adrenaline pumping. Some of the engines sound a bit washed out, and colliding with certain track props (tires) don’t give off as much of an impact as I’d like. But overall, sound is good.

 

☠ Difficulty: 
Easy / ☑ Average / ☑ Hard /☐ Unfair

This isn’t your typical track racer like Gran Turismo, nor is it your typical off-road like Dirt. It’s an arcade experience with pretty decent handling, as well as an AI that doesn’t give a damn if they crash into you or not. In fact, crashing is encouraged. The AI doesn’t cheat, and if you’re in the lead, you’ll typically stay in the lead so long as you don’t make any major mistakes, or wipe out. The handling might take some getting used to at first, especially if you’re coming from a more traditional sim-type racer. But after you familiarize yourself with it, you’ll be good to go, and ready to race the world.

 

§ Bugs §
☐ Nothing encountered / ☑ Few Bugs / ☐ You can use them for speedrun / ☐  Lots of bugs / ☐ Bugs destroy the game /

I’ve encountered only a handful of very minor bugs, though absolutely none of them prevented me from playing, or even finishing a single race.

 

☯ Story ☯
☑ There is none / ☐ Bad / ☐ Alright / ☐ Good / ☐ Fantastic

It’s a racing game. There’s no story. You just drive (and wreck) cars. I mean, sure. There’s a career mode, but we’re not counting that as a story.

 

⚔ Gameplay ⚔
☐ Frustrating / ☐  Sleepy / Relaxing☐ Boring / ☑ Fun / ☑ Challenging

Wreckfest can best be described as a spiritual successor to the classic FlatOut series of arcade racing games. In fact, it plays so much like classic FlatOut 1 and 2, it may as well be considered the true FlatOut 3. While most games will punish or penalize you for ramming into other cars, Wreckfest encourages it. You can even bring your favourite ride into a destruction derby for further carnage.

 

۞ Game Length ۞
☑ Endless / No Length

There’s basically infinite replayability here.

 

$ Price / Quality $
☑ Full price / ☐ Wait for Sale☐ Don’t buy / ☐ Refund it if you can

This game is absolutely worth the full price.

 

::The Rundown::

Wreckfest is a fun festival of racing and wrecking, and boy does it do it well. You’ve got solid racing, decent track design, and an aggressive AI system that tries to wreck you. It’s basically the spiritual successor to the FlatOut games of old, and yes; it’ every bit as awesome.

 

Final Rating:
8.7


Review: Horizon Chase Turbo

Video games first became a hobby of mine on Christmas morning, 1987, when my father bought me a Nintendo Entertainment System and the games Super Mario Bros. and Rad Racer. The latter, originally released in Japan as Highway Racer, had graphics so realistic for their time it sent my father running out of the den shouting to my mother, “Trish, you have to come see this, the cars look like real cars!”.

Pictured: Realism, circa 1987

For an 8 year old kid who never had his own console, Rad Racer most certainly lived up to its name and I played it most every day after school for the next three years.  When Horizon Chase Turbo, a retro racer inspired by 80s racing games, hit my review queue late last month, it instantly gave me Rad Racer vibes. After sinking about 20 hours into the game, that impression still holds up, for better and worse.

 

KICK THE TIRES

Horizon’s primary game mode is World Tour, sending you across the globe from California to Brazil, South Africa and more, and as such probably has more in common with the original Outrun than anything else. Each location has 3-4 locations, and each location has 2-3 races. Every race earns points that can be used to unlock cars and new racing circuits, and each location has an Upgrade Race that can be entered once enough points have been earned. Placing first in these races will allow you to select one of three upgrades that are then automatically applied to all your cars (there are about in total). Most of these cars are thinly disguised copies of real world sports cars like the Ferrari F355 Berlinetta, Dodge Viper and BMW M3, only with different names, each with mildly different statistics that change their acceleration, boost and handling. Ultimately the differences are small and mostly meaningless, and the right car for you will be the one you think looks the coolest, which is how arcade racers should be, anyway.

Tracks in Horizon are fairly typical circuit races ranging from 3-7 laps each, none (in World Tour) taking more than 3 minutes to complete. During each race you will need to grab fuel pickups scattered along the course to ensure that your vehicle does not run out of gas, and optional tokens which simply accelerate the speed at which you unlock new locations and cars. You start with a supply of three nitrous boosts that can be engaged at any time, with the occasional option to pick up more off the track during your race.

 

LIGHT THE FIRES

You rarely get a chance to use these until later in races, though, as each track starts you at the back of the pack in a field of 20 cars, making much of any race’s first lap more like bumper cars than anything else, and the hit detection and physics of those bumps and grinds can be incredibly frustrating. Even tapping a car in front of you will bring you to a near standstill, while the victim of your attack shoots off over the horizon or around a corner, likely never to be seen again. It’s enough of a problem that I eventually fell into the habit of restarting any race where I hit more than two cars on the first lap, because you simply do not have enough time to recover from them, which is made all the more annoying by the fact that they’re often not your fault to begin with. The poor racing AI also ensures that the last laps of any race play out almost exactly the same every time, with you eventually breezing up to 3rd place and then being required to lap several of the lagging cars before you even have a shot at first or second. It’s certainly possible to have a nearly perfect race and still lose simply because the AI never even gives you a shot.  In this way the game most certainly feels like the retro racers that inspired it, but that’s not always a good thing, especially when talking about an era where almost all games were riddled with cheap AI or difficulty to mask how incredibly short they actually were. While I appreciate the dedication to the decade it’s emulating, I wish Acquiris had stuck with simply emulating the look and feel of it.

On that front, Horizon is a wonderful throwback that really does a fantastic job of evoking nostalgia for classic arcade racers. The game makes great use of the foundations upon which Outrun and Rad Racer were built, offering a retro look that is also clean, vibrant and genuinely pleasant to look at, and the 80s synth soundtrack is, as the kids say, on point.

 

MILEAGE MAY VARY

It’s got some rough edges, and I really wish it had a solid online multiplayer component, but ultimately I like Horizon Chase Turbo; probably more than I should. It is first and foremost a nostalgia machine, one designed to take players my age back to the days when Friday nights were all about hanging out in your PJs, playing Nintendo and pounding soda until the wee hours of 10pm, and to its credit Horzion Chase Turbo does that excellently. It’s not going to replace games like Gran Turismo or Burnout Paradise as your go-to racer, but I can definitely see myself hopping on and playing for 30 minutes at a time for years to come.

Publisher:
Acquiris Game Studio
Developer:
Acquiris Game Studio
Genre:
Racing
Release Date:
May 15, 2018
Final Rating:
7.5