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Review Scores Can’t Be The Only Way To Pick GotY Awards

The year is coming to a close and now's the time when sources and publications the world over start handing out game awards.

How the winners are chosen changes from place to place, of course, but there's one seemingly universal constant of which gamers should be aware:

Review scores don't entirely dictate most awards, nor should they.

Now, you have a right to be confused if a website gives a game a 7.5 or something and then it earns Game of the Year. One would also have legitimate questions if the overall GotY winner only got a score of 8.5, which topped other candidates that scored in the 9+ range. One of the most common reactions from readers every year is, "wait, that game didn't score as high as that game, so how did it win?"

Firstly, don't forget that critics can – and sometimes have to – be prisoners of the moment. For this reason, titles that came out earlier in the year couldn't possibly have been compared to later titles. It's reasonable to assume that an 8.0 product in February wouldn't earn that same score in November, simply due to increased competition and the ever-increasing standards bar. Secondly, some critics tend to review within particular genres; i.e., their scores are based on comparisons to titles in the same genre and not necessarily other games outside the category.

Hence, while some reviewers try and give you an overall quality score that pits the likes of Rocket League against Batman: Arkham Knight (perhaps illogical?), others won't. You'll see in this example that the two games earned the same score, but I'm hoping the knowledgeable understand that the two titles are in simply two different stratospheres in the gaming world. Not that one is inherently "better" because of it, but the differences should be obvious. And of course, this leads to another point involving developer budget, intended audience, etc. A mobile game, no matter how good it is, probably shouldn't be compared to Fallout 4 .

Last but not least is the fact that, quite simply, reviewers can change their minds. Not a lot, but in reflecting on the year, they often remember games a little differently than when they first played them. Forgive us, we're human. These are just a few things to consider when checking out everyone's end-of-year awards, alrighty?

2013: A Year Of Greats, But What’s Your Biggest Disappointment?

This year has given us some of the finest games ever seen.

Grand Theft Auto V , The Last Of Us , Bioshock Infinite , Assassin's Creed IV: Black Flag , Tomb Raider ; the list is chock full of fantastic games that were just oodles of fun to play.

But amid all the great titles, what is the one game that really disappointed? What's the one that you were convinced you'd love to pieces, but it came up well short? For me, I'd have to say it's probably the PS4 launch game, Killzone: Shadow Fall . Despite being a perfectly competent and entertaining shooter, my expectations were a lot higher. It shouldn't have suffered from some of the technical bugs I found, and the overall game design left something to be desired. The story was pretty lame, too.

And believe it or not, I will also mention Ni no Kuni: Wrath of the White Witch , which was undoubtedly a beautiful game, and I know a great many adored it. And being a confirmed old-school JRPG aficionado, by all rights, I should've adored it, too. But I didn't; in fact, I found I couldn't really play it very long, as the characters and enemies were just too cutesy for me (yeah, sorry), the combat was too hectic for me (I will always prefer turn-based), and the story wasn't anywhere near as good as some people claimed. Amateur-ish is the only way to describe it.

Lastly, I will toss in Beyond: Two Souls because after the wonder that was Heavy Rain , my expectations were through the freakin' roof. It was still a great game and I loved parts of it, but I think Quantic Dream overstepped and overshot. Oh, and Killer is Dead was a huge disappointment as well, especially after the sheer over-the-top fun Grasshopper delivered with Lollipop Chainsaw and Shadows of the Damned .

PlayStation Blog Awards: Sony’s Very Best Games Of 2012

It's that time of the year, and while we don't normally report on awards from other sources, the PlayStation Blog is an exception…kinda feels like a brother in some ways.

The community has voted and the results are in . Check 'em out; did your favorite games take home the top prizes?

Fittingly, prizes were handed out the way Trophies are awarded: Platinum for the highest honor, then Gold, Silver and Bronze. The Game of the Year was very close but in the end, Ubisoft's epic Assassin's Creed III took home the highest honor, with Borderlands 2 coming in a close second and Far Cry 3 and Call of Duty: Black Ops II following. The PSN Game of the Year went to Journey , with The Walking Dead winning the runner-up prize, while the best game of the year for PlayStation Vita went to Uncharted: Golden Abyss .

As for future titles, the Most Anticipated Game is The Last Of Us , followed by Grand Theft Auto V , God of War: Ascension and Bioshock Infinite . Yeah, GTAV would probably win at any site that wasn't centered on PlayStation but still, that's a significant achievement. As for the PSXE end-of-year awards, you can expect those to arrive right around the New Year…

PSXE Poll Update: The Sly Collection Deserves A Review

You know, in retrospect, I think we did a damn good job of keeping up-to-date with all the big releases.

We missed a few games during the insane October/November blitz but in looking at that list, there don't seem to be any grievous omissions. Even so, I've vowed to review the game that you most want to see reviewed, and it wasn't much of a contest: it seems I'll have to take a look at The Sly Collection . I'm actually quite glad this won because in all honesty, there were several titles on the poll that I really didn't want to play. And after the sheer amount of games I've been forced to analyze for work purposes in the past few months, I'm not sure I could've handled another sub-par disappointment. But at least I got to play and review some unbelievably great titles, too, and I've no doubt that Sly in high-definition is well worth the time and money. I'm just hoping the gameplay holds up over time… We'll have to see.

This week, it's the start of something new: we're adding a new category in our Game of the Year Awards this year; it's the Reader's Pick, and that will be the game that gets the most votes in our final poll. We'll start with a selection of 20 titles and work with 10 each week. The top 5 from each week will comprise the finalists and that will run for the last two weeks of the month, right up until we do our Awards between December 31 and January 1. So yeah, y'all get your say this year. 🙂