Choice. It's an ongoing trend in video games, and one director wants to see more of it.
Fallout: New Vegas designer and project director Josh Sawyer says he hopes the new Fallout entry will force players to make some difficult decisions. Speaking during a recent Eurogamer interview , Sawyer said for this particular series, choice is critical:
"Fallout games are best when the choices are – and this applies to role-playing games in general, but Fallout is a more desperate world – more agonizing. They feel more appropriate to the post-apocalyptic genre. So I hope that whatever twists and turns the story takes, it's more nuanced than a black-and-white choice."
Sawyer added that while some players "want to go through the wasteland like a tourist," he'd rather be challenged to make tough choices, and he imagines a lot of players feel the same way. For the record, although it's widely believed that Bethesda's new game is indeed Fallout 4 (rumored to feature a post-apocalyptic Boston setting), the announcement won't happen any time soon .
But when it does come down the pike, are you most interested in an adventure full of significant choices to make?