Menu Close

Dying Light 2 Stay Human Review (PS4)

Dying Light 2: Stay Human

There hasn’t been a good open-world zombie game in a few years, but Dying Light 2 Stay Human is the best one since Days Gone. This game delivers the goods as a sequel, building upon its predecessor and improving elements like making the parkour mechanics more robust and adding looting mechanics. While the narrative falters and the gameplay do not innovate in its genre, Dying Light 2 is a fun action RPG that graphically offers comfortably satisfying open-world carnage and a respectable last-gen experience.

That’ll be the Day, Pilgrim

Dying Light 2 puts you in the shoes of Aiden Caldwell. He’s a Pilgrim, one of a group of nomadic individuals who travel across the country to carry messages and packages between the last remaining survivor settlements. While that is his occupation, Aiden’s primary goal is to find his lost sister, Mia. He travels to the city of Villedor after hearing intel from an informant but soon gets tangled up in growing tensions between factions. The main rivalry is between the survivors of the Bazaar and the military-esque Peacekeepers, as well as some other minor factions. Aiden will pick up work as a Pilgrim and decide which faction to side with through a series of multi-choice scenarios.

Since Techland marketed the game to boast meaningful choices and an emotional plot, this story is disappointing. The subtitle of “Stay Human” tries to be clever since Aiden is not only half-infected, but it also implies that the game tests your moral rationale. Well, the most tangible consequences of most choices boil down to what gameplay-related perks you receive rather than a world-building impact. Sure, there are multiple endings, but everything you do before does not matter. Even then, the narrative is not strong enough for you to mull over your options or think about the consequences, as the characters and main plot are run-of-the-mill for the apocalypse genre. There are a few good side quest stories here and there, and the cutscenes are decently well-made, but the overarching plot feels bloated throughout most of its 50+ hour runtime.

Endure & Survive

Thankfully, this sequel’s improved gameplay makes up for its ham-fisted narrative. The sequel goes fully RPG with leveled loot and health bars, although the nitty-gritty of combat remains identical. You’ll find instruments — blunt and sharp — as well as pieces of armor that affect your stats. Purchasable or discoverable blueprints allow for crafting certain weapon mods, consumables, throwables, and more.

Of course, though, you’ll need to embrace your inner survivalist and gather supplies by looking through abandoned buildings, gathering herbs, etc. Thankfully, this doesn’t get boring, and you’ll find yourself scrapping with bandits and zombies as little or as much as you want. The melee action is simple but satisfying with each swing, although your instruments will break easily, there is no way to repair them. The lack of repairing is acceptable since you’ll garner an extensive arsenal of weapons, doing away with the micromanagement that bogged down the first Dying Light.

Like its predecessor, where the game especially shines is in its free-running. This time around, it feels more exhilarating than ever. Since most zombies cannot climb, society has taken to higher ground. As such, you’ll be jumping from rooftops to desolate towers, and it’s amazing how seamless it feels. You can now balance on beams, swing from bars, and use ropes. You’ll also gain some sweet ways to traverse, such as a grappling hook and even a paraglider. There’s even some parkour sprinkled into combat too. If you are fighting a group of human enemies and execute a successful counter, you can jump over an enemy and drop-kick another. As you level up, you’ll gain points to spend on new abilities that allow for more dynamic traversal and combat. Exploring the world and fighting in these ways, with such great mechanics to match, is a treat.

A Whole Lotta Content

The city of Villedor is an exciting gaming setting teeming with activities and enemy types. You’ll feel right at home with the types of things you’ll do to conquer this open world. There are very familiar activities like climbing up a windmill to repair a radio, rewarding you with new quests, merchants, and a settlement to rest up for the night. Moreover, that’s another story, since night-time is a parallel playground of danger and opportunity. Zombies become far more aggressive during the night. New enemy types appear too, like the “Spitter,” which spits acidic projectiles, or the “Banshee” that make fearsome but dodgeable leap attacks. New opportunities appear at night, too, like the “Night-time Stories,” as well generally high-risk, high-reward gameplay. There’s much more to do, I can’t list off, but you’ll be busy and satisfied with the amount of content.

A great emphasis within the narrative and gameplay loop is your relationship with the varying factions. When you do certain activities or missions, you’ll have to choose whether to favor one faction or another. As mentioned earlier, the narrative implications aren’t very consequential or engrossing up until the end of the campaign. However, the rewards you earn depend on which choices you make. Do you want combat gear such as molotov lanterns or a crossbow pack? Side with the Peacekeepers. On the other hand, the Survivors reward parkour-related additions like placing ziplines and airbags for your travels. The more you help, the more hostile or friendly a particular territory will become. It’s not Fallout: New Vegas, but I like how the factions accommodate different needs with these incentive-heavy rewards.

Dying Light 2 Bazaar

It was Built for Last-gen Anyway

Let’s talk graphics. The game has a slightly more stylized look than the original, boasting rich tones of color, both synthetic and natural. You’ll see ultra-violet lights intensely illuminated so you can know where to go to fend off your half-infected body fully turning (UV lights are what drives off the hordes). Moreover, some lovely warm daylight tones make the city more inviting, even if that hampers the horror atmosphere. Fans of the original’s more gritty aesthetic may be disappointed, but there is a lot to love visually. Beyond artistic choices, the PS4 version of Dying Light 2 holds up well, with the Pro version running at medium graphical settings and the base PS4 is at low settings. Unfortunately, there is no 4k resolution or HDR, but this last-gen version runs at a very stable 30FPS.

Dying Light 2 New Enemy Type

Since this review came late, I tested the co-op functionality. It works similarly to other open-world titles, where you can set your game to public or friends-only. If you set it to public, you can activate a “Distress Signal,” which players can respond to promptly in other sessions. I used distress signals often, and players joined very soon. It’s an excellent four-player co-op, and the ability for other players to vote on the story’s dialogue options is incredibly neat. Developer Techland is planning to integrate full cross-gen play, so stay tuned for that if you want to play with your PS5 buddies.

Bat up

Developer Techland accumulates all they’ve learned from their action-horror catalog, delivering solidly fun zombie-slaying in this sequel. Its long-winded story may miss the mark in keeping you captivated, but the fun to be had more than makes up for that. And the PS4 version is a great option to play, running at very stable performances and maintaining very acceptable visual fidelity.

You can buy Dying Light 2 Stay Human cross-platform on PSN here.

Developer:
Techland
Publisher:
Techland
Genre:
Open-world, Action-RPG
Release Date:
February 4, 2022
Final Rating:
7.8


Dying Light 2 Won’t Feature Cross-Play At Launch

Dying Light 2

During a recent developer Q&A, Techland lead game developer, Tymon Smektala, took to the spotlight to answer some burning questions about its upcoming 500-hour adventure, Dying Light 2: Stay Human. One such was whether we’d see full-on cross-play at launch.

According to Smektala (via MP1st), this simply won’t happen. Even playing with your friend on your PS5 while they’re getting their playtime on the PS4 won’t do any good.

All hope’s not lost, however, as Techland plans to add cross-play post-launch, but don’t foresee such a feature being a part of the 500-hour adventure when Dying Light 2 hits store shelves on February 4.

“This won’t be possible at the launch of the game, but we are working to make it possible after the launch.”

There’s “Zero” Chance Dying Light 2 Will Be Delayed Again

Dying Light 2

Dying Light 2 was delayed to February 2022 back in September to “meet expectations.” Of course, with a game that’s development has been struck with pitfall after pitfall, many even considered the thought it could be delayed even further into the year.

This thought could come about due to the potential hardships the game went through with multiple creatives leaving mid-way through its development or the already bloated month that February is for new game releases. During an interview with MP1st, though, lead game designer, Tymon Smektala, outright said there is “zero” chance that it will be delayed again.

“The game is going to be released next year in February, and that’s what we’ve focused on, that’s what we’ve worked on. So absolutely zero chance of that happening.”

Smektala also clarified that while the pandemic was part of the reason the game was delayed in the first place, it wasn’t the sole factor.

“I think the most important reason for us is that when you work on a non-linear game, and you want to polish that, your actually not polishing one game, but few games at the same time […] So this is the reason for the delay, and also this is our baby. This is our IP. The Dying Light IP is owned by our studio. So we just knew that we couldn’t release the game if it’s not ready to release.”

With this confirmation, Dying Light 2 is slated to release on February 4, 2022.

Dying Light 2 To Include Weapon Degradation With A Twist

Dying Light 2

Dying Light 2 Stay Human is finally a game feasibly releasing within our lifetime. Much like its precursor, the weapons will also have a life. According to a video put out as part of the Dying 2 Know More series by Techland, the game will include weapon degradation, something not all games of a similar caliber have failed to keep. 

While this is cool news for fans, it isn’t going to be the same as before. It isn’t like you’ll find ready-to-use weapons all the time cause you know “the world has changed.” As such, producer Szymon Strauss stressed that while there are “high-tier” weapons, they’re rare and expensive, so you’re more likely to work with weapons made from scraps and materials found on the fly.

Since not everyone is a weaponsmith, homemade weapons players make on the fly, while they’ll do in a pinch, aren’t as durable as the high-tier rare items. There’s also the option to retreat to higher ground and lure zombies in with firecrackers or bait to safely pick them off in a more contained manner.

Fans can expect to get their hands on Dying Light 2 Stay Human on February 4, 2022 after its recent delay earlier this week.

What do you think? Are you excited to explore the open world? Tell us below!

Dying Light 2 Stay Human Delayed To “Meet Expectations”

Dying Light 2 Stay Human

Techland has announced over on Twitter that fans awaiting Dying Light 2 Stay Human, which was slated to release early this December, will have to wait even longer. The studio claims it to be tied to making sure the game is as polished and optimized as they can. 

Its new release date lines up with other huge games, including the likes of Guerrilla Games’ Horizon Forbidden West, Sifu, the upcoming Destiny DLC, The Witch Queen, and the Saints Row reboot. All in all, this is a ballsy move for Techland if this is indeed its final release date and we won’t see another instance of it bleeding talent  — and subsequently having to alter their workflow — reportedly due to bad management.

As it stands, Dying Light 2 Stay Human is slated to release on February 4, 2022.

What do you think? Do you think it’ll get bogged down by other bigger games or stand on its own? Tell us below!

Dying Light 2 To Have More To Do Than Precursor

Dying Light 2

Development has been rocky for Dying Light 2, not saying it’s halted entirely, it’s just been rough for developers as many have left or been given the boot. But, to provide some positive vibes, Techland’s been dropping some AMA vids to answer questions and ease concerns when it comes to its development.

When asked about the vastness of its open world and how it compares to its precursor, associate producer Julia Szynkaruk made the boisterous claim that the game will offer up to do, including exploring new areas and new encounters.

“Yes, there will be a lot more open world events in Dying Light 2. Not only will we have a living world with encounters all over, but also you will be able to explore new locations, such as GRE Quaratines or Dark Places.”

Elsewhere in the video, Tymon Smektala explained that you cannot remain neutral in terms of faction or make efforts to be an enemy to all as the world they built is too brutal and they don’t want you dying in a matter of minutes.

You have to understand that our world is extremely brutal, extremely primal, full of threats and conflicts. So, if you have no allies, you basically die very quickly — and we don’t want you to die very quickly, and we also want you to make a decision, we also want you to make a statement. So a lone wolf option is not available, you will have to decide if you want to play with those guys or the other ones.”

Unfortunately for fans, Dying Light 2 still doesn’t have a release date following its delay early 2020, but is supposed to be launching sometime this year, but we’ll have to wait and see.

What do you think? Are you excited for Dying Light 2? Tell us below!