So, it's official: Another Call of Duty game is the best-selling game of the year in the U.S.
And Activision claims this is the seventh consecutive year that a CoD title has topped the domestic charts (with the lone exception of GTAV in 2013).
So, the question should be obvious: Does this IP deserve such ridiculous success? Well, the simple and logical answer would be "yes," as it's obviously what the market wants and demands. Gamers can whine about it all they want; doesn't seem to hurt the franchise's popularity in the slightest, does it? Of course CoD "deserves" to win; the fans make it win, as they respond year in and year out.
Of course, you could go deeper than that and question whether or not this industry, like all the other entertainment venues these days, has become depressingly one-dimensional. Genres are blending into genres, it seems like every last game in existence is either an open-world adventure of some kind or a multiplayer-centric shooter of another kind. The days of strict platformers, stealth, adventure, and even traditional RPGs are well behind us, and almost every new game is either "action/adventure" or "FPS." RPG is holding strong but all of those are basically open-world action-based now, anyway.
And yeah, the same titles are starting to dominate the charts. It's no surprise to anyone that Madden is always on there, nor is it any surprise to see Grand Theft Auto in the mix whenever it's available. Then big-name sequels, like 2015's Fallout 4 , are predictably giant. Rehashed but flashier, predictable but familiar, fewer chances taken in order to appease the masses and casuals, etc, etc, etc. Sounds familiar; it's what happens when any industry goes mainstream. Even so, if we're just talking about "deserving," than CoD has to win because…well, everyone says it deserves to win. Their wallets say so.
Right?