Irrational Games boss Ken Levine said he wanted more enemy designs in Bioshock Infinite , because he felt the past entries kept reusing too many of the same enemy types. So his team is pulling out all the stops. You've…
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Irrational Games boss Ken Levine said he wanted more enemy designs in Bioshock Infinite , because he felt the past entries kept reusing too many of the same enemy types. So his team is pulling out all the stops. You've…