Graphics:
8.5
Gameplay:
8.0
Sound:
8.6
Control:
8.3
Replay Value:
8.1
Overall Rating:
8.2
Online Gameplay:
Not Rated
Publisher:
Hello Games
Developer:
Hello Games
Number Of Players:
1
Genre:
Action
Release Date:
January 13, 2015


Joe Danger is colorful, rambunctious and just oh-so-difficult to put down. The original blew me away and while I wasn’t quite as enamored with the sequel , it was another great game that deserved your attention. Loaded with unbelievable set pieces and a ton of great content, fueled by an accessible, addictive from of gameplay reminiscent of Excitebike , Joe Danger 2: The Movie was demanding and ultra-fast-paced. Now, it has arrived on PlayStation Vita and while I’d still prefer to play it on PS3, the follow-up effort fits very well into the portable ecosystem.

As you might expect, those wonderful colors leap off the Vita’s screen. If a game can have a personality, Joe Danger ’s would be wildly charismatic and thanks to the Vita’s stunningly beautiful display, we can really appreciate such charm. There’s nothing technically flawed about this particular handheld presentation, as the crispness and wide variety of the visuals are extremely attractive. The only downside is that given everything that’s happening with these wickedly active set pieces, it can be difficult to keep track of all the action. It was a tad overwhelming on PS3, too, and the Vita’s smaller screen doesn’t really help the issue.

But there’s no doubt that in terms of technical achievement, developer Hello Games deserves recognition. The graphics are great and the sound is equally impressive, thanks to top-tier sound effects and a raucous, cheerful soundtrack that always makes me smile. Every element of the audio seems specifically designed to improve your mood. Joe’s obviously having fun out there (even when it seems like he’s courting death every second), and you should enjoy the ride. I could’ve used a bit more variety in regards to the music but otherwise, this only reminds me just how solid and undeniably appealing these games really are. Vita owners are in for a definite treat.

The original just put you on a series of increasingly difficult tracks, where you could find collectibles, race opponents, and try to set speed records. As you progressed, things would get more difficult and you’d really need a light touch on the controller. In the sequel, Joe dives into elaborate movie sets, from an Indian Jones-themed set to Himalayan craziness amid a bevy of obstacles. The scenery continues to change as Joe rips through each stage and this time, he’s not limited to his trusty motorcycle. For instance, in reference to the previous two movie sets, he’ll sample snowmobiles and mine carts; at one point, Joe even hops on a unicycle. Yeah, lots more variety in the follow-up effort.

Of course, with bigger and more complex levels comes more obstacles and collectibles. From stars to bombs, you’ll be racing along, collecting what you want and desperately trying to avoid the roadblocks. You can even create your own levels in the very rewarding Movie Maker Mode, which delivers a bunch of different objects and traps with which to experiment. There are plenty of customizable options and of course, you can test out your creations along the way. The only downside is that in an increasingly “shareable” world, you can’t share these creations with your friends. Oh well, guess you’ll have to do what we did back in the day: Invite those friends over to check out your imagination and hard work. Yeah, real social interaction and all that.