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Leiklir Studio
Leiklir Studio
Number Of Players:
Release Date:
February 23, 2016

I’m sure many of you can relate:

This past Christmas, my family and I flew out to visit my parents for a week. While we were there, I stole a few moments to go through some old boxes and reminisce about days gone by as I gazed over old photographs in old photo books. Eventually, I came across my old table hockey set tucked away in some forsaken corner. You remember, right? The games with sticks connected to players on the surface? You’d have to spin the knobs to spin the players to shoot the little plastic puck.

Instead of reasonably wondering why my parents never got rid of the old thing, my first thought was strangely similar to the first time I got it for Christmas so many years ago: “ Woh…. Awesome!

Whenever I had a friend come over to play or if my dad got home from work, I would regularly pull out the table hockey set. In my mind, I recalled playing it a ton. If I think about it further and let the nostalgia subside, we probably only played for 15 minutes or more. There’s nothing to dislike about the thing. It is fun, albeit simple and straightforward. But after a generally small amount of time on any given day, we’d be ready to move on to the next activity. And with all the other options available these days, it’s pretty underwhelming by comparison.

In a nutshell, that is “Wondershot”.

“Wondershot” is a 1-4 player local or online multiplayer top-down party game with powerups and a small arsenal of potential weapons. The objective is quite simple, really. Run around and kill your opposition. This can be done in teams or mono-a-mono.

Each battle takes place in a relatively tiny, square battle arena. Some maps can transform at various times to create unpassable trenches, walls or shrubbery, or boxes and debris. Some maps have transporters, kind of like Portal, you can run through to transport to another area of the map or fire a weapon through it to take an opponent by surprise. But for the most part, you spend your time running around trying to get into an advantageous position to take a shot at knocking out your opponent.

The number of weapons are pretty small. 4, to be exact. Each has their own unique traits and use, but they’re pretty 2-dimensional. For example, your bow and arrow can be pulled back for a longer length of time to increase the speed of the shot, or you can tap it lightly for a slow, homing shot. The tutorial that offers itself to you at the beginning is worth your time, as it’s pretty quick to finish, and you’ll know exactly how to use each and every weapon to your advantage.

In addition to weapons, there are a few powerups to pick up on the map to use to your advantage. You can use a super speed powerup that increases your movement speed, a slow down perk that forces your opponents into slow motion, a temporary shield of invincibility, or a ghost ability that allows you to move through walls.

There are four characters to choose from, but aside from aesthetics and the one chirping phrase they use when you press triangle, there’s no difference between them.

As for game modes, there’s basically just three to choose from. To play online or local multiplayer, you can battle one another by yourself or in teams, or you can all work together to battle wave after wave of monsters, all of which have their own unique abilities and deadly tactics to end you. For the versus mode, you can select a couple of different scoring options, what weapon everyone starts with, how many points you want to play for, etc. but that’s really all there is. The amount of customizability here is almost zero.

The third game-mode is a single player mission which can be fun for people who enjoy puzzlers. Here you must “train” by defeating a certain number of enemies under what is often very specific restrictions. Some of these present a difficult and rewarding challenge. Unfortunately, there aren’t a huge number of them, so most people could clear it within a day or so.