Scheduled release date:
October 20, 2015
Publisher:
Bandai Namco
Developer:
Bandai Namco, tri-Crescendo
Number Of Players:
1
Genre:
RPG
Release Date:
October 20, 2015


For hardcore followers of Japanese role-playing games, one franchise has continued to deliver for the better part of 16 years. The Tales franchise has continued to bring these loyal fans precisely what they pine for: Colorful, traditional, story-driven adventures with that patented Japanese flair. After the legendary Final Fantasy series went into a controversial tailspin, JRPG fanatics had to turn elsewhere to get their fix. The Tales installments have almost never failed this group of fans, which is why many should be excited for Tales of Zestiria , scheduled to launch for PlayStation 3 and PlayStation 4 in October.

Yes, the series still sports some of the older gameplay elements, including random battles and real-time/turn-based battle mechanics that put a premium on preparation. The inclusion of the real-time element doesn’t turn the game into an action slash-fest, which is one of the big reasons why RPG lovers still flock to Tales . However, all this being said, the developers have continued to make concessions in the face of ongoing industry trends. For example, it seems like every big new game these days is open-world or sandbox in structure, and Zestiria will indeed boast much bigger areas to explore. The battlefields and towns have been increasing in size in recent years, even if the outdoor fields have always seemed a tad barren.

Nobody expects the massive, unbelievably detailed world of The Witcher 3: Wild Hunt but here’s hoping the world has a little more “oomph” behind it this time around. As for combat, fans know what to expect. The series has moved more toward the real-time camp as time has gone on, even if we always get a healthy dose of depth and strategic aspects. For the most part, we’re hearing that Zestiria plays a lot like Tales of Xillia ; it’s fast-paced with lots of flashy special moves and certain recognizable features remain. For instance, you can still link up with party members and unleash extremely powerful maneuvers. Just wait for the EX meter to fill and unleash the devastation!