Think it's harder to develop games for the fancy new consoles, as compared to the current systems? Ubisoft says flatly, "nope."

While one might assume that it'd be relatively easy to develop a game for consoles that have been around for six and seven years, Assassin's Creed IV: Black Flag game director Ashraf Ismail told eager Reddit questioners that in fact, developing the latest AC installment on the PS3 and 360 was "very difficult and even nightmarish."

On the flip side, creating the game for the PS4 and Xbox One was all smooth sailing (pun intended). This was primarily because the new consoles are "very similar to PCs," which resulted in this:

"Best game development experience of my career. Team was great, production was the smoothest I've ever seen, no one got burned doing overtime and super proud of the result! Its been absolutely wonderful. 2.5 years to make a game is perfect! Longer than 3 years can start wearing a person down."

Ismail added that there were a few hurdles because Sony and Microsoft weren't 100% certain about the requirements for the new consoles. "They were trying to figure them out themselves," Ismail said. But that's to be expected with new hardware and beyond that, the development process was "super smooth." Well, that's great news because Black Flag turned out really well on the PS3…now I'm salivating to get into the PS4 version!