Video games continue to evolve, and we're hoping that gamers continue to grow with the industry. They better!
God of War II director Cory Barlog believes that in fact, gamers have grown, and they'll be looking for something a bit more complex and cerebral in the upcoming generation. Speaking to Gamasutra , Barlog said that developers must consider "context and reason" more than ever:
"I really believe people are hungry for games and experiences that offer them something more than just 'shoot the guy [in] the head.' At the very least, this new generation will be a motivator for us, as creators, to greatly increase context and reason to all of our creative decisions."
Barlog is back at SCEA Santa Monica working on a "freaking huge" game that will presumably release exclusively on the PlayStation 4. He left to pursue other opportunities at Crystal Dynamics and Avalanche Studios, but now one of Sony's prodigal sons has returned. And his goal is to create something "familiar yet completely different."
"I want to make something that feels instantly familiar yet completely different; something that feels like home on an alien planet with a nitrogen atmosphere. As lame and 'PR' as this sounds, the landscape of console gaming is at a pretty freaking awesome point right now. The next generation is going be a chance to really stretch our legs from a design and creative thinking perspective."
These are the kinds of guys that definitely need to stay in the industry. They're the ones who will continue to push us in the right direction, I say.