As anybody knows who reads my Week in Review pieces, I just finished Assassin's Creed Syndicate .
Yeah, that includes a restart because I wanted to savor the game after playing and reviewing the title, but the point is, this is the second week of April and that game came out in October.
I just have so little time for massive games. It's a good thing there weren't many titles I really wanted to play in 2015; I needed every spare minute to finally finish The Witcher 3: Wild Hunt , and I actually had time to go through the Hearts of Stone expansion (thankfully, 'cuz it was awesome). Thing is, I tend to wince every time I hear about a massive new open-world game that I'll definitely want to play. Not only are they really starting to bore me in some ways (has anyone noticed that these action/adventure open-world titles are starting to feel very similar?), but again, my time is limited.
That's why I'm really looking forward to the next few months. We get Ratchet & Clank this week, and Insomniac has estimated the length to be around 10-12 hours. I'm a trifle concerned about this because it means the game isn't as long as the original classic, right? Everybody I know says they remember putting 20 hours into the first R&C, easy. But anyway, 10-12 is fine. Then comes Uncharted 4: A Thief's End in May and that won't take more than 15 hours; these adventures are pretty consistent. Doom – launching three days later – supposedly takes around 13 hours , which is perfect for a shooter, in my estimation. And I don't care about the multiplayer.
After that, we've got Mirror's Edge: Catalyst , which I doubt will be longer than 20 hours (probably closer to the 12-15 mark, I bet), and frankly, I'm happy about all of this. There's finally a stretch of games I want to play and not one of them will take me months to complete. Plus, I've got the summer to play 'em all, as Deus Ex: Mankind Divided won't be ready until late August now . On top of which, there's no new Assassin's Creed this year , and no new GTA (and if Red Dead 2 is indeed real, it probably won't launch in 2016). I guess Horizon: Zero Dawn could be big but Guerrilla seems to be prepping a story-driven quasi-open-world adventure, so it probably won't be like 100 hours.
The only other really huge title I would've considered this year was Final Fantasy XV , but now that I'm convinced it's a big steaming pile of oxen poo, I don't have to think about it. This means I might actually feel caught up at the end of 2016. Yay!