Maybe this is an odd question but I feel I have to ask it.
I've been talking to a lot of people about PlayStation VR these days and many really do seem excited, or at least curious. That's understandable, given the technology and the true interactive revolution this could feasibly be.
However, this isn't like expecting better graphics. It's not like going into a new console launch and entering a enw generation, where we anticipate better detail and AI, more depth, improved gameplay refinement, etc. Even the 3D revolution (remember Mario 64 ?) can't really compare, as we're really talking about an entirely new form of interactive entertainment. We have no idea how we'll react to this, do we? Honestly?
Oddly enough, many of those I've asked say they'd buy PlayStation VR (or some other VR device they want) without trying it first. And I just find that crazy. I'm well aware of the deification of technology and the overriding belief that anything new is automatically improved and inherently better. I also understand the potential benefits of VR, with unparalleled immersion sitting at the top of the list. That being said, how we experience these games is very much up in the air, isn't it? Shouldn't you want to test it before plunking down a big wad of cash?
Sony is definitely going to have to have kiosks and displays set up in game stores, because the only way to convince prospective consumers is to allow them to experience this. I have a feeling that some who are convinced they'll love it will end up hating it, and perhaps vice versa. Given the almost completely alien nature of this tech – and when I say that, I'm simply saying it's almost entirely unknown – one would assume a customer would need to learn more about it.
But maybe today's gamer simply doesn't require this kind of assurance. I don't know.
nope.
I preordered mines and will be trying it for the 1st time when it arrives.
No.
Its a pretty big investment for me and its effectiveness may vary from person to person so, no.
Hell no. Made that mistake with Move.
I haven't used Move in years. But it wasn't nearly as pricey as this!!
If I look back fairly, I actually put a lot of time into Sports Champions.
Oh yea, way cheaper for sure. But I haven't touched it since the first week I owned it. Total waste of $100.
It was a big hit for my wife and with her cousin and brother when they visited for a while, so I was lucky enough to get some use out of it. I even own sorcery (got it free) but haven't touched it. lol
Without other people using it, I'm not sure I would have been happy with it for $100.
I don't think I could. To risky an investment.
Yes, if this thing cost under 20 bucks…
It would be nice to know whether something induced vomiting before making a purchase.
Last edited by Temjin001 on 3/31/2016 1:56:07 AM
I think initially it might occur for some, but I believe it's a question of just getting used to the experience.
wimps
I'm of the opinion that if you have to 'get used' to being physically ill as part of an experience, it's an experience you may wish to avoid. Vomiting and other signs of being physically ill are your bodies way of saying "Stop, you idiot!".
Many a great pirate would not have been made had they not got used to the sea Highlander.
Arrrr….
And how many today see privateer of the high seas as a career opportunity (outside of Somalia that is….)?
😉
Pffft. I had a buddy that got dizzy and nauseous from playing first person games (on regular screens of course). It kicked in quite fast.
Eventually he got used to it, now he's an avid Battlefield player.
It's just a question of getting used to something.
Last edited by Beamboom on 3/31/2016 12:59:32 PM
My dad was never able to play super mario kart on SNES with me because it made him dizzy. He didn't try long enough to get used to it. Maybe he should have!
Most types of food we eat, not to mention most of the things we drink, are things our body had to adapt to. Your parents don't feed you nothing but mashed bananas and keep the sun out of your eyes when you're a baby because they're weirdos, it's because life is one long battle of adapting to the elements.
If you take any mild discomfort your body throws at you as an indication that you should never again do that thing, you'd be blind, incapable of digesting anything but breast milk, atrophied, and a mute.
Since I don't know any women who are willing to breast feed a 37 year old, I'm glad I adapted to live life on better terms.
I still don't want to mess with VR right now, though, because while I'm certain my body would adapt to VR, I don't feel like spending the few minutes a night I get for games on self directed evolution.
After puking on 3 airplane trips I determined to just take Dramamine when flying.
My body just wasn't adapting on its own.
It's true. The facts that I mashed bananas and kept the sun out of my kids eyes is completely unrelated to the fact that I'm a big weirdo.
depends on how much the cost translates over to my country…
Too expensive not to.
I do want to see how stores show this off though. It's not like a new console where you can just shove it in a corner and bolt it to the kiosk. It's going to be a full time job for some employee to get people in it right and make sure kids don't destroy it.
Also, they're going to have to have some airsickness bags for the few people who instantly get sick from VR, or Gamestop will smell worse than normal.
I'll trust the massive amounts of in-depth reviews that obviously will wash over us.
I've already tried an early test version of Oculus and while the technology at that stage were inferior I have no doubt about VR in itself.
Like with 3D technology, people are far better to adopt the "Suck it and see" methodology of trying it out before committing. There are a lot of people susceptible to motion sickness with 3D. Theoretically VR headsets should be better than 3D in that regard, but the forced depth of field will take some getting used to. I can see people enduring headaches for a while to get used to it, but not full on vomiting.
I promise you; I can vomit 'till my stomach comes out for all I care, I'll just wipe my mouth and keep going.
This is the first steps into a holo deck in my lifetime and I'm sure as hell gonna adapt to it. Of that there are no alternatives. :o)
me too. Let vomit fly!
Hold on, can this thing be used as an alternative to a TV screen? If the quality/immersion is good, it can give rise to an interesting setup…
All these VR headsets have a band going around your head – right at the spot that I have a plate. Said plate already aches 24/7 (can't even wear my baseball hats that have a plastic sizer anymore – have to be cloth).
So, no, I won't be buying into this tech. Waiting for the tech to get to the point it's more akin to a pair of glasses. (Maybe won't happen, but I'm ok with that.)
Were you in the war?
@worldendswithme Only life's war. No, I was an idiot who used to smoke cigarettes (wasn't even a heavy smoker – about 1/2 a pack or less a day). First had 1/4 of my lung removed. Then found out that often lung cancer proceeds to your brain. Had one brain tumor removed & going to have a second out in a month or so.
FFXV news is all over the net!
That it sucks? I saw 4000 8 million dollar bundle notices on my phone last night. They really need money off that mess. I told the net to download the new demo to my PS4.
Last edited by WorldEndsWithMe on 3/31/2016 11:12:16 AM
I thought the trailer looked sorta cool. Better than I expected. but it needs reviews for me still.
I'd try the demo but … Killer Instinct for PC came out "ULTRA COMBO!!!!" so, yea, no time.
http://www.gamereactor.eu/news/404293/Square+Enix+expects+to+sell+10+million+copies+of+Final+Fantasy+XV/
10 million! ?
What kind of talk is that?
This may be the "final" final fantasy =p
Last edited by Ben Dutka PSXE on 3/31/2016 5:40:06 PM
I think it's gonna be fun. The new demo gives me hope.
10 million in unit sales of hope?
I read it's clunky, which the last one was too. But I gotta review Azure so I dunno if I'll have time to play the demo any time soon. Again though yeah I want reviews.
Either way it isn't an FF game.
I already am! If a tiny Japanese girl can do it so can I. My brain is too powerful to be agitated by this kind of thing, my body too much under my control to be lost between worlds.
I wear glasses and 3D movies and TV were of very limited benefit to me. I'll wait and see, and try before I buy.
If you see fine up close (dunno your prescription) then I wonder if having the screen right up in your face makes it all okay?
Sadly I am now of the age that requires multi-focal lenses…my eyes suck.
I expect people will ignore the fact that you shouldn't game with it for more than an hour or two and then leave it on their head all night then complain about headaches.
Oh, that's a 100% certainty.
If they – as in the VR industry – have a solution for people with glasses/poorer eyesight, then I would be very happy. I like the idea of VR, especially the theater mode with PlayStation VR to watch movies and TV on a virtual movie theater sized screen.
Some games have settings to adjust to color blindness. I wonder if they could adjust the vision settings if you know your prescription values.
That would be great. I know that most of these VR systems have optical lenses in the hardware. Perhaps future revisions will include options for some form of basic corrective lense to work.
But at this point I don't know whether or not current VR systems will work for people with glasses, so I'll wait and see.
Definitely not. It's too big an investment to go into blind.
(no pun intended)
Definitely not. It's too big an investment to go into blind.
(no pun intended)
Hell no. Made that mistake with Move.
I haven't used Move in years. But it wasn't nearly as pricey as this!!
If I look back fairly, I actually put a lot of time into Sports Champions.