You might not have seen this coming.

Typically, Japanese plots, especially in JRPGs, are a good deal different than the storylines we see in western-developed games. The characters, themes, styling, plot points, etc.; it's all very different.

But as Square Enix has wanted to "westernize" Final Fantasy for years, perhaps it's no surprise to hear they took some storytelling cues from one of the west's premier developers: Naughty Dog.

According to a recent Examiner interview with Final Fantasy XV game director Hajime Tabata, the FFXV team says the story is at least partially inspired by The Last Of Us . Tabata spoke about the evolution of the main character, Noctis, and how he must rise from a prince to a king. Tabata says this character is "growing and developing as a person" throughout the adventure, and there's also a distinct father-son angle, too. Furthermore, Tabata referenced the "unforced" way the story is told in TLoU:

"It's important that the story progresses through the gameplay in a very unforced way, in a similar way that it was done with The Last of Us, for example."

More FFXV info will show up this month thanks to the return of the Active Time Report . Maybe they'll give us an idea of the game's final launch date…?

Related Game(s): Final Fantasy XV

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BikerSaint
BikerSaint
5 years ago

It sounds like SE's trying to become Western enough to start sitting around the campfire singing "Home on the range".

And then going horseback at first light so they can try to lasso Jackalopes on the Texas prairies.


Last edited by BikerSaint on 1/4/2016 10:21:50 PM

WorldEndsWithMe
WorldEndsWithMe
5 years ago

and take on a fake Texas accent like W. Bush

Temjin001
Temjin001
5 years ago

If they wanted this they should've just commissioned some western team to handle the franchise.

WorldEndsWithMe
WorldEndsWithMe
5 years ago

… who would inevitably make it more Japanese lol

Underdog15
Underdog15
5 years ago

I didn't read that as "western story" at all. Not even a little bit.

I read it as the pacing and intentional localization matching the story, starting many areas at a lull and growing as a crescendo to a (what they hope is) jaw-dropping major plot point in the story.

I don't think that matches what FF does either, necessarily, but that didn't read anything to me like they want it written like TLOU is written.

Think, talk to NPC to trigger event like in old FFs vs. reaching your destination and progressing through… mind you, I think they tried to do that with FFXIII already, to be honest. But perhaps they'd like the gameplay to progress the story in the same way so that you don't need "archives" to tell half the story.

TrueAssassin86x
TrueAssassin86x
5 years ago

Eeeh and my intrest in this game just took another hit

WorldEndsWithMe
WorldEndsWithMe
5 years ago

I suppose they be meaning in the story intimacy type part which is potentially good because Japanese games feel more like the Star Wars prequels when they talk about love and heroes.

On the other hand, any mention of westernizing further is worrisome. I mean look at what they've done to the franchise on a similar path.

All so worrisome.