The video game culture continues to shift and change, which makes study results that much more interesting (and more prone to various interpretations).
The Pew Research Center has released their findings on a new game-related study, which involved over 2,000 U.S. adults. Several key statistics are worth discussion.
First is the almost even split between males and females; 50 percent of men say they play video games, while 48 percent of women say the same thing. However, only a small percentage of each group would classify themselves as "gamers;" 15 percent of men and only 6 percent of women. That's a huge difference and it can likely be attributed to the fact that the majority of core gamers are still male.
The 18-29 age group was most likely to have members who'd identify themselves as "gamers:" 33 percent of men said they qualify for the term, while only 9 percent of women in the same age group claimed the same title. There are lots of other stats (click through the link above to see them all) and here's a statement from the Pew Research Center's Maeve Duggan:
"Among the general public, attitudes toward games themselves are complex and often uncertain. The public is closely split on some debates surrounding the content of games and their impact on users."
Here are a few notable results:
— 26 percent of adults think video games are a waste of time; 24 percent disagree
— 17 percent of adults think video games can help people develop good problem-solving and strategic thinking skills; 16 percent think this is not true for most games.
— 30 percent of adults do not think most games are a better form of entertainment than TV, almost triple the 11 percent who think this is true.
— 15 percent of video game players (and 28 percent of self-described gamers) think most games promote teamwork and communication. Just 6 percent of those without gaming experience agree.