The recent Need for Speed reboot wasn't a bad game.
It was actually lots of fun, even if one of it's primary drawbacks was the severity – and resulting annoyance – of the rubber-band AI.
The good news is that AI will soon become less ridiculous. Developer Ghost Games has detailed the game's first update and the changes come courtesy of player feedback. Hence, re-balanced AI is at the top of the list, which includes the following fixes and additions:
The patch, which will be part of the first "Living Game update," should be ready to go before the end of the month. It'll definitely make for an improved racing experience!
Related Game(s): Need for Speed
I will be waiting till this update to play the game again. Tired of being in 1st place the whole race then right at the end someone passes me.
Oo neons! And add more body kits parts its way too limited at this stage. Spreadsheet below shows what cars can equip what type of body parts:
https://docs.google.com/spreadsheets/d/1seHjNYjEcYhtxANA9sI4x4UaPXBOMy5tl66sAl5D5Ck/htmlview
Last edited by Ben Dutka PSXE on 11/16/2015 4:31:15 PM
Spectre says it all. But yeah, I'll be playing this again soon. Hopefully it releases before The Old Hunters.
I will be waiting till this update to play the game again. Tired of being in 1st place the whole race then right at the end someone passes me.
Spectre says it all. But yeah, I'll be playing this again soon. Hopefully it releases before The Old Hunters.
Oo neons! And add more body kits parts its way too limited at this stage. Spreadsheet below shows what cars can equip what type of body parts:
https://docs.google.com/spreadsheets/d/1seHjNYjEcYhtxANA9sI4x4UaPXBOMy5tl66sAl5D5Ck/htmlview
Last edited by Ben Dutka PSXE on 11/16/2015 4:31:15 PM