Now, Spec Ops: The Line developer Yager talks about how the canceled project had a drastic impact on the team. Managing Director Timo Ullmann tells GamesIndustry International that it was a "catastrophic event:"
"Having a project cancelled in such a late state is a catastrophic event on so many different levels. It really is the worst possible outcome. Everybody involved loses."
As a consequence of losing Dead Island 2 , the company shut down Yager Productions, a "single-purpose" division of the team designed specifically to work on the game. Obviously, lots of jobs were lost while others left to start new companies on their own. Added Ullmann:
"I really don't blame them, and we wish them all the best. It's tough, and not being given the chance to finish Dead Island 2, that… that hurts, you know? Right after the announcement a part of the team was a bit shell-shocked, of course, but you have to motivate yourself to keep going. Cancellation of projects, especially if the stakes are so high, is not unheard of. It hurt us, yes, but it happens."
No word yet on what will become of Dead Island 2 . Which developer do you think would be best suited for the project?
Related Game(s): Dead Island 2