Well, that's the purpose of a beta.
The Star Wars: Battlefront beta has just concluded and developer DICE is currently sifting through the mounds of feedback they received over the weekend and into Monday.
Players continue to offer feedback and criticism online as well, and DICE is listening. For instance, many are claiming the much-lauded 40-player Assault Walker Mode is unfairly balanced, as it's skewed toward the Imperial side. One fan wrote on Twitter that he'd never won a Walker Assault match while playing on the Rebel side and then asked, "Does this mean I suck?" DICE community manager Matthew Everett promptly responded :
"Nope! It's a balancing issue within the beta."
Then, lead multiplayer designer Dennis Brännvall added the following:
"Yeah, it's too tough. We'll make changes based on the feedback and data. Asymmetric modes are tricky and risky but potentially awesome, that's why we want beta test help."
See? One major balancing problem should be fixed by the time the anticipated multiplayer shooter comes out on November 17 for PlayStation 4, Xbox One and PC. You can bet that a lot more will be tweaked by DICE between now and then, too.
Related Game(s): Star Wars: Battlefront