I didn't really care much about the original Darksiders . It was okay; just not anything special.
But Darksiders II was an altogether different beast and I loved it. It really ticked me off when THQ went down the tubes because it meant this IP would have a new home, and there was no knowing what would happen to it.
I have no idea what new owner Nordic Games is going to do with it. I know we're getting the Darksiders II: Deathinitive Edition at the end of October, which is nice, but we really need news of a true sequel. And it had better retain the action/RPG structure of the sequel and not revert back to the original. The sequel was just so much bigger and more ambitious in every possible way.
What other game out there gives you such a balanced blend of action, role-playing elements, puzzle-solving, platforming and a little exploration to boot? This meld of diverse mechanics came together beautifully in Darksiders II and man, was it fun . This is precisely the kind of game I can get behind, provided it's not too gigantic. I'd be plenty satisfied if Darksiders III was only about 20-25 percent bigger than its predecessor.
I'm not sure if there's much of an outcry for this project, though. I'd like to think there is but I don't exactly have my finger on the pulse of the gaming community anymore.