Lots of developers are starting to rebel against the tide of constant sequels. In the age of DLC, that means creating a single entity that can be built upon for a long period of time.

And while it's certain we'll see more entries in the iconic racing franchise, publisher Electronic Arts still wants the upcoming Need for Speed reboot to be attractive for quite a while. So- lots of extra content.

In speaking to Videogamer , Ghost Games executive producer Marcus Nilsson says they have "pretty significant" plans for DLC long after the new NFS is on store shelves:

"I want Need for Speed to modernize. I want Need for Speed to not feel like a November 3 title every year. I want it to be a game that people embrace, they keep it for longer and play it for longer, and that's something that Need for Speed needs to achieve because it's not happening right now."

Nilsson added that the team is looking for "other ways" to expand beyond the standard car packs. He wants to continually "refresh and renew" content for fans, rather than simply adding a few pieces of expected items here and there. Hey, whatever keeps the fans happy, right?

Previously, the developer explained why this year's Need for Speed , which launches on November 3 for PlayStation 4, Xbox One and PC, is always online .

Related Game(s): Need for Speed

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vatoloco47
vatoloco47
7 years ago

That would work if you plan it the way the new Hitman title is. Where you pay the one price on purchase and all content after that is free. If your plan is like Destiny and charge huge amounts every time you release a dlc then it's not going to end well.

maxpontiac
maxpontiac
7 years ago

Considering that Destiny is a 10 year project, it's hard to see exactly how things will turn out.

Rachet_JC_FTW
Rachet_JC_FTW
7 years ago

i'm not really a fan of the yearly game releases or the endless DLC models cos i'm old fashioned gamer i like a good new game every 3 or 4 years gives me a chance to play the last one plus whatever else i got that year.

i just don't agree with even if it makes business sense from a profit sense alteast but to me both feel like milking to gamer way to much. not that everyone feels the same way that i do cos people keep buying the stuff, but i just don't like it myself it feels icky.

but i guess they'll do whatever they think is best.

happy gaming

vatoloco47
vatoloco47
4 years ago

That would work if you plan it the way the new Hitman title is. Where you pay the one price on purchase and all content after that is free. If your plan is like Destiny and charge huge amounts every time you release a dlc then it&#39s not going to end well.

maxpontiac
maxpontiac
4 years ago

Considering that Destiny is a 10 year project, it&#39s hard to see exactly how things will turn out.

Rachet_JC_FTW
Rachet_JC_FTW
4 years ago

i&#39m not really a fan of the yearly game releases or the endless DLC models cos i&#39m old fashioned gamer i like a good new game every 3 or 4 years gives me a chance to play the last one plus whatever else i got that year.

i just don&#39t agree with even if it makes business sense from a profit sense alteast but to me both feel like milking to gamer way to much. not that everyone feels the same way that i do cos people keep buying the stuff, but i just don&#39t like it myself it feels icky.

but i guess they&#39ll do whatever they think is best.

happy gaming