No Man's Sky sounds more amazing with every new piece of information that comes to light.
And thanks to a recent IGN Q&A with Hello Games boss Sean Murray, we've got lots more information.
Murray first confirmed that planets will vary dramatically, as will stars. Some of the latter will be very difficult to discover and they're hardly all the same in terms of gameplay opportunities. Said Murray:
"We have a variety of different types of star, some of which are super rare, and you'll start to realize they'll tend to offer certain opportunities. In the videos already out there, as I zoom through the Galactic Map, you get glimpses of different types, sizes, and colors of stars, and, more interestingly, different formations."
He also clarified that this is a game and not a space simulation so for the time being, while there's a chance of running into a black hole, supernovas might be out of the question. But we will have to deal with various natural disasters, as storms and other strange weather patterns might appear as you travel:
"Rain, dust storms, snow, blizzards, storms, and a bunch of other things [are] possible. There are also more alien weather types, effectively like radioactive and toxic hazards, and atmospheres made from different compositions to ours."
Lastly, Murray said the Factions will be procedurally generated (like the rest of the game), and by siding with certain Factions in certain situations, you might become allies. It's really all up to you as to how to approach this element of the adventure. It sounds plenty immersive, wouldn't you say?
No Man's Sky is set to launch next year for PlayStation 4 and PC.