Initially, The Last Guardian was a PlayStation 3 exclusive.

But as the years passed, it had to make the transition to a new generation and now, as Sony President of Worldwide Studios Shuhei Yoshida tells GamesIndustry International , they're feeling the pressure to deliver.

He also talked about the issues facing the embattled development of the game:

"The trailer we showed [at E3 2009] was running on the engine but not at the performance; the game had a much lower frame rate so we sped it up to look like it was running at 30 frames-per-second for the video. But the team has really really struggled to get the game running at the performance it needed and some features went missing so there are lots of technical challenges that they were going through."

Then, in 2012, Yoshida said the team had to make an important decision. He said the pace of development was too slow and with PlayStation 4 looming, they would have to push to get it out on PS3. And Yoshida believes the "design or the scope or the number of characters" would've been compromised had they stuck with the older system.

"In order to realize the vision," Sony opted to bring the project to PS4. So, does this mean the original vision for the game was simply unrealistic on PS3? I mean, it sounds like it.

Related Game(s): The Last Guardian