If you hadn't noticed, the main character in Guerrilla's new IP Horizon: Zero Dawn is female.
That's a sticky subject in recent years, as it has become known that publishers don't like female protagonists. Their argument is that such games simply don't sell as well.
Even Sony boss Shuhei Yoshida was a little nervous when they unveiled Horizon during this year's E3. As he told Polygon , the female lead character "has always been the vision by the team," but he wondered if it was risky:
"The concern came after the game was in development. We started to show it to many more people internally and they had questions about it. So we worked with our marketing groups to do this focus testing. We wanted to see how people would react to some of the things: open world RPG, the set up of machine versus primitive weapons and the female protagonist. All of those things. The focus testing reaction was positive and that made us feel good, but you know it's a limited number of people that we were able to test."
However, Yoshida did add that female protagonists are becoming more common, what with games like Mirror's Edge: Catalyst , Rise of the Tomb Raider , Assassin's Creed Syndicate , and the option to play as a woman in Fallout 4 . He also said PlayStation should be trying to reach a wider, more diverse audience so he supports this female expansion.
Personally, I rarely even notice. If the character is a good one, then fine. If it's not a good character, gender and anything else don't matter one jot.
Related Game(s): Horizon: Zero Dawn