If you love the nuts and bolts of video games, especially when it comes to cutting-edge projects like Killzone: Shadow Fall , you'll appreciate this.

Developer Guerrilla Games has released a number of behind-the-scenes things that give you an idea of what has gone into the making of Shadow Fall .

First up is a tech demo that gives us a peek at designers utilizing the CPU Profiler, Matrix Mode, particle lighting and forcefields, and Volumetric Effect. You can see actual gameplay footage after the two-minute mark. And if that isn't enough, if you want even more details concerning the intricate design process, check out a 103-page presentation that tells how Guerrilla took advantage of the PS4's extra power to create the new Killzone . Just bear in mind that 103 PDF pages take some time to show up.

Killzone: Shadow Fall will be a PS4 launch title later this year, and it's easily one of the most anticipated titles of 2013.

Thanks, Zak!

Related Game(s): Killzone: Shadow Fall

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Troy Powers
Troy Powers
9 years ago

I don't suppose there's any chance I'll be able to use my move/sharpshooter with this, is there?
No, didn't think so. 🙁

WorldEndsWithMe
WorldEndsWithMe
9 years ago

You can try, but it will burst into flames.

manofchao5
manofchao5
9 years ago

I think the guerilla server may crash, I'm only getting a download of 4-5KB/s

Temjin001
Temjin001
9 years ago

Yummy.

___________
___________
9 years ago

quite a interesting read!
really excited to see there using a basic form of ray tracing too, thats why the lighting engine is so dam impressive!
christ, all i gotta say is if this is what developers can do with the ps4 than holy jumping jacks imagine what developers could do with the ps4 if it was the leap forward the ps3 was!
and this is a launch title, i cant wait to see what the final games of the system will be like!