Yeah, we're getting pretty tired of all those Quick Time Events, aren't we?
What started in games like Resident Evil 4 and God of War has become a common gameplay mechanic. But in our estimation, it has been overused and even abused (and many agree). That's why it's good to hear that The Witcher 3: Wild Hunt won't feature the system.
Project lead Konrad Tomaszkiewicz has confirmed a few details, some of which we already knew; for example, that Big Hunt won't include multiplayer. In addition, the boss said that QTEs and DRM are not part of the plan :
"There is a small number of games where it is fun, like, for example, in the Uncharted series, where you don't even realize that you've just finished a QTE sequence. And I think that only this way of using QTE has any kind of future in games."
As for DRM (Digital Rights Management), which has earned the ire of millions of gamers, Tomaskiewicz called it "the worst thing in the gaming industry." However, while the developer's decision to avoid DRM applies to retail copies, digital distributors like Steam will still have their own form of the business system. For our part, we can't wait to see The Witcher 3: Big Hunt , which is scheduled to hit the PC, PS4 and "high-end platforms" next year. So yeah, the new Xbox is certainly included.
Related Game(s): The Witcher 3: Wild Hunt