Improvements are always appreciated, even for an already-great game.
Developer BioWare has published a laundry list of fixes and improvements that will arrive in Patch 5 for the award-winning RPG, Dragon Age: Inquisition .
They tackle various gameplay and stability issues, and the update also includes party storage functionality to the Undercroft at Skyhold. They also fixed a problem that causes players to take damage when using the Counterstrike ability, removed the initial barrier that spellbinders receive when spawned, improved archer AI, fixed a certain Leliana conversation, fixed a loot exploit, and repaired an exploit with Explosive Shot where indirect hits weren't causing the ability to cool down and reduce stamina.
Check the link above for the full patch notes.
Related Game(s): Dragon Age: Inquisition
They really needed this… a while ago.
Thats good, the game really glitches out about 20 hours in. I wish they would fix the jumping, this game never recieved enough criticism for having a a jumping and platforming mechanism that is murky and unreliable in every situation.
I was having reload my game glitches every other night when I was playing it.
Yes….why is "X" the designated do everything button! smh Never had alot of glitches during my 2 playthroughs.
They need to patch broken party quest. I have 2 Solas missions that are greyed out meaning I can't move forward in the missions because the game is recording a "complete objective" without rolling out the next objective. Nonsense, but I already beat the game so I honestly don't really care.
well it good that its come but maybe it could have been a bit sooner having buggy games theres not excuse these days even with the internet its getting a bit lazy to me maybe i'm wrong but its seems a bit like that to me atleast, but alteast its making progress is guess
happy gaming
I've thankfully had few of the issues others have. My recurring problem is freezing when fast travelling to the throne room in Skyhold and occasionally whilst running round the regions.
Also on two occasions Cole has had a wierd glitch effect where part of his character model appears to be stuck somewhere in the scenery and a get a stretched out thread between him and it. A reset fixes it.