Looks like we'll have to wait a bit longer for the updated version.
Harmonix has announced that Amplitude , a reworked version of the PS2 classic and in the works for PS3 and PS4, has been delayed. It was supposed to launch in March; now it won't arrive until this summer.
As an explanation, the developers offered this:
"This is our first time working on PlayStation 4, and it's been a big learning experience for the team. We've put a lot of work into our proprietary engine to support some of the new, awesome content we're bringing to the reboot. These factors combined have bumped production out a few additional months."
Harmonix added that they're making "solid progress" on the game and they have "exciting plans" for the game at PAX East in March. They also said that the extra time will help them polish the new multiplayer mode, which isn't really up to snuff just yet. If you'd forgotten, this project was successfully Kickstarted last year, earning more than $840,000 from over 14,000 backers.
Well, of course. It's freakin' Amplitude .
Related Game(s): Amplitude