It's always a touchy subject: Premium downloadable content.
Developer Turtle Rock Studios has extensive DLC plans for the upcoming Evolve , but the sheer amount of content coming for a price has annoyed the community.
In response, Turtle Rock co-founder Phil Robb took to the game's forums to explain a few things. Firstly, he says the DLC plans are in-line with their peers and secondly, he emphasizes that the team did not finish development on Evolve and then cut content so they could charge for it. As Robb wrote:
"When Evolve hits the shelves, none of the DLC will be done. Behemoth won't be done. None of the planned DLC hunters or monsters will be done. The only exception to this might be some skins that were working on now while we wait for all the final stages of packaging, manufacturing etc. to finish."
Robb added that the extra Hunters and Monsters will require a fair amount of time and money to create, and gamers will see that once they start playing. Finally, he clarified that due to time and budget constraints, they couldn't possibly include all the Hunters and Monsters they wanted to include in the base game:
"As we got closer to finishing Evolve we ended up with designs for a bunch of monster and hunters that we just didn't have the time and money to make. Instead of throw them all out, why not put together a budget to make them as DLC?"
Means more content for the people who love the game and want more. It also means all those ideas get to see the light of day. Oh yeah, and it means more work for TRS and we can keep paying our bills and making cool stuff!"
Well, talk amongst yourselves…
Related Game(s): Evolve